Map (Click to enlarge)
Created in: Photoshop / Illustrator
Our first dungeon map! I'm so glad that when it came, it was this one.
A good dungeon map needs an incredible amount of detail and coherence and it's all here. Every element (note the number of different corpse symbols) has been drawn by the author of the map himself. This map is a hymn to the good dungeon - every room tells a story, the lighting and the elements are consistent, telling of a single hand which drew everything. I love the flash of orange at the top.
I started work on this map by googling crypts and was lucky to find a national geographic article on the crypts in Sicily. They have all these corpses on display and the crypts are open to the public. It seemed creepy to be able to walk down halls and go into rooms filled with corpses. If you look at the WIP thread it started from the image below.
I wanted to make a map that seems inviting yet slightly claustrophobic and a bit more fantasy like with the carvings of the demons supporting the walls and watching people as they go past.
I did a quick sketch on paper of the layout, I can't say I put too much thought into it. Just got some shapes in there. Then the sunken room to the north needed some good lighting to show that it was sunken. My original idea was to have a demon-like creature coming out of the wall and hanging over the walkway there.. but that would have been confusing.
I always knew that the secret tomb would be much cleaner looking, but that is where I picture the final confrontation to be.
This map is an entry for a contest hosted by I.C.E. Enterprises...somehow I think it's got a very good chance of winning.
Thank you DevinNight for showing us how you made this map with a detailed WIP.
Click here to view the original thread.