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Thread: May Entry: Escape from The Afflicted

  1. #1
    Guild Member CBDroege's Avatar
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    Wip May Entry: Escape from The Afflicted

    This months Challenge lines up with something I'm working on for my current campaign. What luck!

    The players are chased up to the rooftop by a mob of 'afflicted' townsfolk, and must make their way across the rooftops around the end of the street, and over to the well-fortified Tavern, where their contact is waiting for them to help them escape the city.

    I'm using Dunjini and Photoshop to create the map, and my group plays in Fantasy Grounds II.

    So far, all I have is a line-drawing of where I want the buildings and street to go. The players might actually get to this part of the adventure tonight, so I'll be working hard on it today to get a passable version done.

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    Last edited by CBDroege; 05-17-2009 at 02:51 AM.

  2. #2
    Guild Member CBDroege's Avatar
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    Okay. I managed to get textures in place before heading off to bed. Obviously, this is just the beginning. I think I might have too much variety among my rooftops (and one is missing a texture altogether). More work in the morning...

    BTW: It's in 3 pieces now because Dunjini only allows you to work on pages that are 8x10 print size. It'll all be joined in one file when finished.

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  3. #3
    Guild Member CBDroege's Avatar
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    I've done as much as I can in Dunjini. The rest of the detailing will have to be done in Photoshop. It's done enough atthis point that I can use it tonight if I need to, but I sort-of hope that the players don't quite get this far tonight, so that I have another week to make it look good before they see it.

    I had to significantly decrease the resolution to get under the upload limit. :/ I use 10px=1ft scale in my adventure maps, and I had to take this down to 5px=1ft, making it a quarter of it's final size.

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    Last edited by CBDroege; 05-17-2009 at 04:33 PM.

  4. #4
    Community Leader NeonKnight's Avatar
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    Looks good so far. I'm liking it
    Daniel the Neon Knight: Campaign Cartographer User

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  5. #5
    Community Leader Facebook Connected Ascension's Avatar
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    I can't tell if those stone things are platforms or buildings...if the latter then ya need some shadows; if the former then good job
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
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  6. #6
    Community Leader Facebook Connected Steel General's Avatar
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    Well Ascension beat me to it regarding the shadows.

    Other than that, coming along nicely.
    My Finished Maps | My Challenge Maps | Ghoraja Juun, my largely stagnated campaign setting.

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  7. #7

    Post

    Speaking of shadows... you've got a tent (at least I think that's what it is) in the northeast corner with a shadow going in one direction, and one in the southwest corner with a shadow going in the opposite direction.


    -IG

  8. #8
    Guild Member CBDroege's Avatar
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    Yes. The shadows certainly need work, and I want to find some way to make the ground level sort -of fade out or look less sharp. I want it to be clear that the focus is the rooftops, and not the ground.

    The tents are a result of the Dunjini tile already having its own shadow, which means I'll have to do some detail editing to remove the shadow, then add my own.

    Luckily, the players just barely didn't make it this far before we ran out of time last night, so they'll get to see the better version if I finish it this week.
    Last edited by CBDroege; 05-18-2009 at 12:02 PM.

  9. #9
    Guild Member CBDroege's Avatar
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    Here's where I am. I played with some exposure effects to de-emphasise the ground level, and added shadows to the buildings. I'm not sure how happy I am with either choice, especially the shadows. It makes the buildings look like they're all the exact same height, which, as I look at it now, I don't want. I'll at least still be completely redoing the shadows (and I haven't gotten around to fiddling with the shadows on the tents yet).

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  10. #10
    Guild Member CBDroege's Avatar
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    I've completely redone the shadows from scratch. I need to let this sit for a couple days before I can see what else it needs. Once again, I've had to reduce the scale for upload.

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