For a Fantasy Hero scenario I plan to run in the near future, I've started working on a paper model in 25mm scale for miniatures. The scenario is set at night during a thunderstorm, so I'm using lighting effects on all the textures to simulate this. I'm using Photoshop for the maps and textures and Lightwave as a guide to lighting.

Here's a youtube video of a walkthrough of the ground floor of the 3D model I created-

3D render of inn-

3D render of ground floor-

Groundfloor without lighting-

Groundfloor with lighting-