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Thread: July/Aug 2009 Lite Challenge Entry: Belly of the Beast

  1. #21
    Community Leader Gandwarf's Avatar
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    Dark text with a glow/stroke?
    Or white text with a dark glow/stroke
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

    Gandwarf has fallen into shadow...

  2. #22
    Administrator Redrobes's Avatar
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    Cool map, it looks great. But I don't get an overriding feeling that its placed inside the whale. And I don't have any ideas about how to make it more so. Its been a topic that's come up several times for a challenge to make a map inside a big creature but that's the basic problem is that its had to make it look like its inside.

    Well in any case, it looks great and is going to do well in voting for sure.

  3. #23
    Community Leader Facebook Connected Ascension's Avatar
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    Need more slime and mucus. Of course I've never drawn slime or mucus so I wouldn't know how to go about making it look good
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  4. #24

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    Quote Originally Posted by Redrobes View Post
    Cool map, it looks great. But I don't get an overriding feeling that its placed inside the whale. And I don't have any ideas about how to make it more so. Its been a topic that's come up several times for a challenge to make a map inside a big creature but that's the basic problem is that its had to make it look like its inside.
    Isometric cutaway?

    Click image for larger version. 

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    -Rob A>

  5. #25
    Community Leader Gandwarf's Avatar
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    Classic image
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

    Gandwarf has fallen into shadow...

  6. #26

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    RobA, is that Steven punching his way out ?

  7. #27
    Guild Apprentice Plastic_Jack's Avatar
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    Wip

    Here's the latest iteration with a bit of labeling and overall color adjustments, etc. This will most likely be the entry, unless I get a lightening strike of inspiration in the next few days.


    ### Winner ###

    Click image for larger version. 

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    Short of RobA's genius isometric cutaway idea, I can't think of much of anything at this point either that would help reinforce the location. All I can think of would be to do some kind of larger scale image with an inset of some kind. Or... could go a completely other direction with it - stop shooting for pseudo-realism with all the textures and effects and make up something that looks like it theoretically could've been drawn on a filthy scrap of sail canvas with a broken pencil stub by a man with a LOT of time on his hands.

    Click image for larger version. 

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    I'm pretty happy with how this map developed so far. And again, thanks to all for the kind words, critique, suggestions, and inspiration.
    The DM in me looks at this map and wants to start populating it with sightless albino ship rats and thirty-foot flatworms in the intestines. Clustered ramshackle huts on the spongy beaches where survivors huddle around smoky campfires of damp wood. Men hunting the rats with broken oars and harpoons, dragging nets through the upper stomach for the rare live fish or sunken barrel of fresh water or wine.
    Could be a fun setting to use at some point in the future.
    Last edited by ChickPea; 08-29-2018 at 04:29 PM. Reason: Added Winner tag

  8. #28
    Professional Artist Facebook Connected Coyotemax's Avatar
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    Ok, thats bloody brilliant!!

    And I love the names too. The GM in me so wants to punish.. err i mean.. run some players through this. it's great!

    My finished maps
    "...sometimes the most efficient way to make something look drawn by hand is to simply draw it by hand..."

  9. #29
    Community Leader Facebook Connected Steel General's Avatar
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    Neat stuff here, about the only thing I think it may need is some softening of the shadows and transitions between 'terrain types'. They seem a little hard-edged.
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

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  10. #30

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