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Thread: Grand Hall (City)

  1. #11
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    There we go. Almost done.

    I'm actually printing it out like this, in case I am running on Sunday.

    World of difference between this and the last file eh?

    I like it. Haven't decided quite what to do next.
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  2. #12
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    Added Farms, labels, a key, a border, redid some key buildings, added a couple of effects.

    I think I'm done.
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  3. #13
    Community Leader Gandwarf's Avatar
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    Hmmm... I am not sure what to think of this map.
    The background and labeling are ok, the layout of the city is good and the city walls are great. My biggest problem with this map is that the city blocks look like a brick wall to me. I have no idea how to fix this. Maybe it's just me, but I don't see the roads as roads... and the houses turned into bricks for me.
    There are some exceptions, like some of the buildings near The Keep. Those look great.

    I would be interested to hear what other people think of it.

    (I hope I didn't step on your toes. Certainly no harm intended).
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

    Gandwarf has fallen into shadow...

  4. #14
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    No toes stepped upon. This is still a WIP, and to be honest it almost looks muddy to me, but I think that might not be corrected able not this point.

    Is it an issue with all the buildings of certain colors? Like the dark blue/grey vs the light grey. Or do you think its an issue with street layout in certain areas/

  5. #15
    Community Leader Facebook Connected Ascension's Avatar
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    For me, there are only a few buildings which can be easily seen as buildings because they have roofs (like the inn). If these are all flat top slate roofs then maybe a shadow would help reinforce some sort of feeling of height. Right now it looks like a big block of stone was cut with a wet saw. I like the colors and the layout and overall I like where it is going...just need some roofs.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  6. #16
    Community Leader Gandwarf's Avatar
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    Yeah, what Ascension says.
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

    Gandwarf has fallen into shadow...

  7. #17
    Community Leader Facebook Connected Steel General's Avatar
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    I'll go ahead and add my $0.02 and agree with the Ascendant One and the Big 'G'.

    To me the majority of the city blocks 'lack depth'. But there are also a lot of really nice elements here as well.
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



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  9. #19
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    Yeah I could try that. Not too late at all.

  10. #20
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    Here I have dropped building textures. I also went ahead and carved out where the roads are from the buildings themselves, as opposed to just having the roads on top of sections and creating a false space between buildings.

    This allowed me to come to terms with the fact that I might have to blow up the map, and actually draw buildings, as long as that may take me, to achieve the desired effect.

    Neither of these have the final cartoon/poster as suggested by the tutorial and used in earlier "finished products".
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