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Thread: Scepter Tower Of Spellgard to Thunderspire Labyrinth Mod

  1. #1

    Post Scepter Tower Of Spellgard to Thunderspire Labyrinth Mod

    Hello!

    I am currently working through the FR1 - Scepter Tower of Spellgard module with my group and when we finish it I'd like to move into the H# series of modules, specifically H2 - Thunderspire Labyrinth. Converting H2 to the Forgotten Realms setting is not an issue, but the problem I'm having comes up with how to work the story in a way that gets the characters from Lady Sarahel at Spellgard to Thunderspire Mountain 700 miles away WITHOUT gaining a level hahahaha.

    I would greatly appreciate some brainstorming to help with this! If you need any more character background, etc... let me know!

  2. #2
    Community Leader NeonKnight's Avatar
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    Well, there's always the good ole standby of a teleport trap or similar DM's fiat.

    Failing that, you could say someone from Spellguard is requestiong the players to deliver something to the Seven Pillared Hall (one of the Hooks in the Modulae, just change the names) and say they used a Teleport Circle to get there.
    Daniel the Neon Knight: Campaign Cartographer User

    Never use a big word when a diminutive one will suffice!

    Any questions on CC3? Post them with CC3 in the Subject Line!
    MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave

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