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Thread: Othman - WIP

  1. #11
    Guild Novice EdythMiller's Avatar
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    Yeah, the whole island cluster looked more natural in the original, but I wasn't happy with the shapes of the big islands. Now I'm happy with the shapes, but they don't look as natural. Buuut, I started wondering if I should flip the islands, so that Seria is in the south, and suddenly, I got a great idea

    Termya rises up the further south it goes, so that the entire southern end of the island is a cliff. Seria, which I intend to have more vegetation than Termya, is lower with a ridge (not really a mountain) running along the center of the island. If I rotate Seria 180 degrees, and move it south of Termya, then it starts to make more sense. If the southern end of Termya fell off in a landslide, then Seria is the result. If the smaller islands are moved to the north, then they can have that low beachy quality, like the northern end of Termya, they way I want.

    Janis
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  2. #12
    Professional Artist Facebook Connected Coyotemax's Avatar
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    ooh, sounds like you're on to something good!
    *waits impatiently*

    My finished maps
    "...sometimes the most efficient way to make something look drawn by hand is to simply draw it by hand..."

  3. #13
    Community Leader Facebook Connected Ascension's Avatar
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    Sound thinking, I like it. Keep on keepin on.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  4. #14
    Administrator Facebook Connected Diamond's Avatar
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    Maybe it's just me, but the fact that you can faintly see the radiating lines of the compass rose under the landmass textures kinda looks out of place.

    But I love the textures you've used and the nifty special efx like the waterfalls. Keep up the good work!

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