Page 1 of 2 12 LastLast
Results 1 to 10 of 15

Thread: Forest Experiment

  1. #1
    Guild Expert Gracious Donor Hai-Etlik's Avatar
    Join Date
    May 2009
    Location
    48° 28′ N 123° 8′ W
    Posts
    1,146
    Blog Entries
    1

    Wip Forest Experiment

    I'm rather fond of these two tutorials: http://www.cartographersguild.com/showthread.php?t=5478 http://www.cartographersguild.com/showthread.php?t=5664 and of using Inkscape to make up for my own lack of ability and patience.

    Putting that all together has gotten me this:
    Name:  treetest.png
Views: 514
Size:  9.0 KB

    It's not a proper tutorial (I may write one up later), but the basic process is to draw the rough tree shape, copy it a few times, jitter the nodes to get some major variations, copy , add nodes, jitter again but less so to get a large number of tree forms. Copy, offset, intersect to get the lit portion. Use the tweak shift tool to adjust the boundary between light and dark. Create a bar, add nodes, tile in a column, intersect with the lit portion, use the tweak contract tool to have it only cover the mid tone area. Create a basic trunk, copy, tweak shift to add some variety, repeat the shading trick for the trunks. Make each tree a group, distribute them randomly, do the shading trick one more time for the ground.

    Obviously, use of tile clones can cover large areas easily. This method easily provides large numbers of source forms for the clones.

    It's not entirely automatic like Gilgamec's work (http://www.cartographersguild.com/showthread.php?t=6639) but I can put together a lot of trees fairly quickly.

  2. #2
    Professional Artist Facebook Connected Coyotemax's Avatar
    Join Date
    Jul 2009
    Location
    Canada
    Posts
    1,972

    Default

    Those are nice looking trees. I just may have to get me a copy of inkscape..

    My finished maps
    "...sometimes the most efficient way to make something look drawn by hand is to simply draw it by hand..."

  3. #3

  4. #4
    Guild Expert Gracious Donor Hai-Etlik's Avatar
    Join Date
    May 2009
    Location
    48° 28′ N 123° 8′ W
    Posts
    1,146
    Blog Entries
    1

    Post

    Quote Originally Posted by RobA View Post
    You also might want to use my restack extension http://www.cartographersguild.com/showthread.php?t=1257 (that is supposed to make it into the inkscape standard distribution at some point).

    -Rob A>
    I have it, though it seems to have a bug. The restacked objects all end up in the document root. It's not too hard to move them back to the right group or layer but it is a minor annoyance.

  5. #5
    Administrator RobA's Avatar
    Join Date
    Apr 2007
    Location
    Niagara, Canada
    Posts
    5,567

    Default

    ...funny... I'll have to look at it. Was it the one I posted, or one distributed with Inkscape? I think the core version has been modified, which is why I haven't spent much time looking after it

    -Rob A>

  6. #6
    Guild Expert Gracious Donor Hai-Etlik's Avatar
    Join Date
    May 2009
    Location
    48° 28′ N 123° 8′ W
    Posts
    1,146
    Blog Entries
    1

    Post

    Quote Originally Posted by RobA View Post
    ...funny... I'll have to look at it. Was it the one I posted, or one distributed with Inkscape? I think the core version has been modified, which is why I haven't spent much time looking after it

    -Rob A>
    It didn't come with Inkscape (I found it shortly before finding the guild). Though I have switched to the .47 prerelease so I should probably delete the downloaded one.
    Last edited by Hai-Etlik; 08-15-2009 at 01:05 AM.

  7. #7
    Guild Expert Gracious Donor Hai-Etlik's Avatar
    Join Date
    May 2009
    Location
    48° 28′ N 123° 8′ W
    Posts
    1,146
    Blog Entries
    1

    Post

    Here's a large area covered using tile clones, restack, and a clone randomizer script (written in Ruby)

    Click image for larger version. 

Name:	g7494.png 
Views:	465 
Size:	74.0 KB 
ID:	15930

  8. #8
    Community Leader Gandwarf's Avatar
    Join Date
    Jun 2008
    Location
    Netherlands
    Posts
    3,025

    Default

    Looks very nice.
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

    Gandwarf has fallen into shadow...

  9. #9
    Guild Journeyer gilgamec's Avatar
    Join Date
    Mar 2009
    Location
    The Barbarian West
    Posts
    115

    Post

    Quote Originally Posted by Hai-Etlik View Post
    I'm rather fond of these two tutorials: http://www.cartographersguild.com/showthread.php?t=5478 http://www.cartographersguild.com/showthread.php?t=5664 and of using Inkscape to make up for my own lack of ability and patience.

    ...

    It's not entirely automatic like Gilgamec's work (http://www.cartographersguild.com/showthread.php?t=6639) but I can put together a lot of trees fairly quickly.
    This is very nice! Your shading trick, in particular, looks great. Consider yourself repped.

  10. #10

    Question

    Quote Originally Posted by Hai-Etlik View Post
    Here's a large area covered using tile clones, restack, and a clone randomizer script (written in Ruby)

    Click image for larger version. 

Name:	g7494.png 
Views:	465 
Size:	74.0 KB 
ID:	15930
    Does Photoshop CS4 or Illustrator have some sort of scripting ability like Inkscape must with Ruby. I am not familair with Inkscape but I do not what Ruby is... so is there an equivelent for CS4 programs?

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •