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Thread: From Krenna to Beledira (Scaling Work)

  1. #1
    Guild Adept Notsonoble's Avatar
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    Wip From Krenna to Beledira (Scaling Work)

    Okay, With my world map mostly finished... (the low res is done, the high res needs the text layers redone) I've started on one of the continents... I'm trying to do a 11x17 200dpi map of Beledira. Just scaling the flat and adding details was a bad idea from the start, and after attempting it and seeing how bad I noticed that somethings just looked to blurry...

    So I've opened up the original xcf... and grabbing layers that I think will scale well, and re-doing things that don't. (Like the rivers, they can't simply be scaled because the original map scale meant the few I did draw were all 10 miles wide (at a single pixel))

    I don't have anything to post right this second, but I'd take suggestions from people who've had to do this in the past.

    Update: Image attached.
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    Last edited by Notsonoble; 08-18-2009 at 02:10 AM. Reason: attach image
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    Guild Adept Notsonoble's Avatar
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    And of course GIMP crashes... I'll try and have something up tomorrow. Not re-doing the work I have done right now.
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    Community Leader Facebook Connected Steel General's Avatar
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    Looks like some of your islands in the south got cut-off.

    Also the transition between the green on the coast and the rest is rather abrupt (I'm assuming you haven't gotten to that yet).

    Overall it seem to have scaled fairly well.
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    Guild Adept Notsonoble's Avatar
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    Quote Originally Posted by Steel General View Post
    Looks like some of your islands in the south got cut-off.

    Also the transition between the green on the coast and the rest is rather abrupt (I'm assuming you haven't gotten to that yet).

    Overall it seem to have scaled fairly well.
    The map will have a boarder once done... that'll handle the cutoff islands

    I agree on the coast... it was the last thing I was working on last night... I'll be blowing that step away and re starting it i think.
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    Guild Adept Notsonoble's Avatar
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    So I've redone the sand layer, and tried the mountains layer...

    If using RobA's gimp mountains tut... RIGHT DOWN SETTINGS FOR SCALING LATER... especially if you want to add smaller mountains to the "zoomed in" map... I tweaked and tweaked, and still ended up with less than perfect meshing...

    Anywho... looking good so far...
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    Guild Adept Notsonoble's Avatar
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    Forrests...

    I'm not sure i like what i've got... but I think its more the layer mask's smooth edges than the style of the forest themselves...
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    Guild Adept Notsonoble's Avatar
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    Okay, this really is a test I'll take opinions on... I'm trying to do some reef/continental shelf work in the waters... (don't ask why I suddenly went to that step I don't know) anywho how does it look
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    Guild Member Flaterectomy's Avatar
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    Personally I don't think it really fits with the outer glow on the continent. Perhaps if the glow was a little more gradual it would work better.

    And some deep trenches in the ocean where there is no land around would give it some more depth (pardon the pun ).
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    Guild Adept Notsonoble's Avatar
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    Quote Originally Posted by Flaterectomy View Post
    Personally I don't think it really fits with the outer glow on the continent. Perhaps if the glow was a little more gradual it would work better.

    And some deep trenches in the ocean where there is no land around would give it some more depth (pardon the pun ).
    Yeah, I need to blur and lower the trans on the shoreline layer... I'll do that next.. then I think its on to minor repairs of the coastline details...
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    Guild Adept Notsonoble's Avatar
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    K, time to start on countries and such I think... I've added the border layer from the world map as a reference layer...
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