Page 1 of 3 123 LastLast
Results 1 to 10 of 27

Thread: Untitled Island Continent WIP

  1. #1
    Guild Artisan Facebook Connected AslanC's Avatar
    Join Date
    Mar 2008
    Location
    Montreal, Quebec, Canada
    Posts
    583

    Post Untitled Island Continent WIP

    So been up all night working on this. Used Ascension's tutorial with a bunch of modifications.

    Big thanks to Coyotemax who has been giving me tips and pointers on MSN

    Things left to do, but I am tired now.

    Thoughts?
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Untitled.jpg 
Views:	206 
Size:	1,003.1 KB 
ID:	16403  
    Last edited by AslanC; 08-31-2009 at 05:17 AM. Reason: Forgot to mention Ascension's tutorial

  2. #2
    Guild Adept Alfar's Avatar
    Join Date
    May 2009
    Location
    Denmark
    Posts
    276

    Default

    I really like the burnt look, and the coast line decorations are very nice, but it's a bit obvious how some mountain brushes are used more than once - at times, right next to each other. Maybe vary the size, at least?

  3. #3
    Community Leader Facebook Connected Steel General's Avatar
    Join Date
    Jun 2008
    Location
    Ft. Wayne, IN
    Posts
    9,530

    Default

    I like it. The decorations in the left-hand corners go quite nicely.

    But I have to agree with Alfar about varying the mountain symbols a bit more.
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  4. #4

  5. #5
    Guild Artisan Facebook Connected AslanC's Avatar
    Join Date
    Mar 2008
    Location
    Montreal, Quebec, Canada
    Posts
    583

    Default

    That's exactly what it is, good untrained eye

  6. #6
    Guild Artisan Facebook Connected AslanC's Avatar
    Join Date
    Mar 2008
    Location
    Montreal, Quebec, Canada
    Posts
    583

    Post

    Okay here is the latest update.

    Need to add cities and towns, but otherwise it is mostly done.

    • I changed up the mountains
    • Added some forest
    • Tweaked swamps
    • Chopped open the inner sea
    • Changed font
    • Added plaque with scale
    • Adjusted the desert
    • Felt a sense of accomplishment

    Thoughts?
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Untitled-1h.jpg 
Views:	104 
Size:	3.60 MB 
ID:	16413  

  7. #7
    Community Leader Facebook Connected Steel General's Avatar
    Join Date
    Jun 2008
    Location
    Ft. Wayne, IN
    Posts
    9,530

    Default

    I think the mountains are much better now, a better 'mix' of the individual shapes.
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  8. #8
    Guild Artisan Facebook Connected AslanC's Avatar
    Join Date
    Mar 2008
    Location
    Montreal, Quebec, Canada
    Posts
    583

    Default

    Thanks.

    Oh and a question for the River Police.

    Between Country One and Two there is a swamp. Originally I had it as a river/channel that was actually a floodplain.

    I took the river marker out as I fear the River Police... but now I am regretting it.

    Any thoughts on how I could do it without it being a glaring violation?

    Also a note for everyone, this is my "give something back" map, which I will be posting at the two rpg boards I frequent (Troll Lord Games and Goblinoid Games) and offering it up for anyone who needs a world map for a Fantasy campaign world

    Much like this place, those two places are just full of nice folks

  9. #9

  10. #10
    Guild Artisan Facebook Connected AslanC's Avatar
    Join Date
    Mar 2008
    Location
    Montreal, Quebec, Canada
    Posts
    583

    Post

    Quote Originally Posted by RobA View Post
    Make it a tidal salt marsh: http://en.wikipedia.org/wiki/Salt_marsh

    Or if you wanted to be more agressive, a tidal plane with a massive tidal bore
    Well that's sort of the idea I am going for.

    Between the two it is mostly salt marsh, but sometimes it floods and ships can actually navigate a channel through it.

    The question is any thoughts on how to represent that on a map?

Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •