Results 1 to 10 of 47

Thread: Heghruil - RPG map in the making.

Threaded View

  1. #1
    Guild Member
    Join Date
    Feb 2009
    Location
    New Orleans
    Posts
    50

    Wip Heghruil - RPG map in the making.

    Okay, I said I would begin a WIP for this map and after an hour's worth of work and a couple of restarts this is what I have come up with.

    I used some of the techniques I learned from RobA about overlay's and noise. I also utilized his trick of saving a selection to a channel. That came in handy on multiple occasions. I am still a bit weak on using layer masks. I need some more information on why they are used and what they are good for.

    I kinda fumbled through the making of the shoreline and I am still not 100& sure I like it but it seems to work for the map for now. I did play around with some emboss filters to get the water the way it is and I actually like the way that came out.

    Ascension, your advice to just "wing it" inspired all of this work to continue. Thanks a bunch for the quick kick to the rump.

    *EDIT*

    Also, I got some heavy pixelation on the edges of the land mass towards the end. Not sure where that came from and have no idea how to get rid of it. Any suggestions would be appreciated.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Heghruil.png 
Views:	232 
Size:	2.72 MB 
ID:	17034  
    Last edited by voidgere; 09-24-2009 at 10:33 PM. Reason: avoid double post.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •