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Thread: [Rite Publishing/Fantastic Maps] Breaking of Fostor Nagar (PFRPG/Maptool)

  1. #1
    Publisher Qwilion's Avatar
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    Post [Rite Publishing/Fantastic Maps] Breaking of Fostor Nagar (PFRPG/Maptool)


    Art by Jonathan "Torstan" Roberts


    Savage battlecries echo through the streets The cannibalistic troops of The Hungering Legion have breached the gates, and the defenders have been routed. Your ambassador must be rescued from

    The Breaking of Forstor Nagar
    City of Grinding Ice

    Do you have players who have moved away? Or a group of friends from your favorite Rpg message board you wish you could play with? Well now is your chance to get a user-oriented custom design with hands on support as this adventure is designed to function both as a traditional adventure and for use with the free Maptool virtual tabletop Checkout our website to find out more!

    Designer: Ben McFarland (ENnie award winning designer, Tales of Zobeck)
    Cartography: Jonathan Roberts (Kobold Quarterly: Maps of Mystery Bandit Lair, The Sand Dragon Inn)
    Token Artist: James Hazelett (Devin Knight's Gaming Tokens)
    Editor: Mark Moreland (Pathfinder Wiki)
    Last edited by Qwilion; 09-27-2009 at 09:37 PM.
    Steve "Qwilion" Russell
    Rite Publishing

    "A hundred thousand lemmings can't be wrong!"

  2. #2
    Community Leader Facebook Connected torstan's Avatar
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    Steve beat me to the punch

    I'll be working on this with Rite Publishing, doing the maps and putting together the campaign file. The other guys on this are great, including Devin on the tokens. If you're interested in seeing a professional maptool project being put together from the ground up, and having a say in how it's made and structured, then this is a great project to get involved in.

  3. #3
    Guild Artisan töff's Avatar
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    Wow, congrats! That's cool. Any chance you're gonna WIP anything from it here?

  4. #4
    Community Leader Facebook Connected torstan's Avatar
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    Yep, I might bring a WIP over here, but the patrons on the product will get the majority of the WIPs - with the ability to suggest changes and improvements as they go along. It defeats the purpose a little if you sign up as patron and then other people get to see all the WIPs!

  5. #5
    Community Leader Facebook Connected torstan's Avatar
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    I'm doing a Q&A about the project. The first part is up here:

    Q&A: The Breaking of Forstor Nagar

    Here's a teaser for the project - an in game shot using maptool:

    Click image for larger version. 

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    Tokens by Devin Night (of course) and the ship by myself. More to come soon!
    Last edited by torstan; 10-20-2009 at 02:24 PM.

  6. #6
    Community Leader Facebook Connected torstan's Avatar
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    Second part of the Q&A is here.

    Now here's a larger (and slightly different) version of the screenshot in that Q&A:
    Click image for larger version. 

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    I think the players need a bigger boat...

    Ships, icebergs and (movable) ballistae by me, background is maptool default ocean and the tokens are by the ever talented Devin Night.

  7. #7
    Community Leader Facebook Connected Ascension's Avatar
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    That's pretty sweet, bro.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  8. #8
    Community Leader Facebook Connected torstan's Avatar
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    I guess now you can see why I was asking all those questions about the best way to show sails on ships. That big one is 4800 pixels wide (including bowsprit and wake) so it's a full scale map all of it's own!

  9. #9
    Community Leader Facebook Connected torstan's Avatar
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    3rd and 4th parts of the Q&A up now.

    Here's another screenshot to entertain you all - this time showing off a little of what maptool can do with light, shade and vision:

    Click image for larger version. 

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