Found this while surfing:
Has some links to "official rendered maps" but more interestingly contains a many maps of the text based adventure style (Interactive Fiction) (previously discussed by me) like this:
(image from http://www.kythsjournal.com/maps/map01.jpg )
Last edited by RobA; 10-15-2009 at 04:10 PM.
My tutorials: Using GIMP to Create an Artistic Regional Map ~ All My Tutorials
My GIMP Scripts: Rotating Brush ~ Gradient from Image ~ Mosaic Tile Helper ~ Random Density Map ~ Subterranean Map Prettier ~ Tapered Stroke Path ~ Random Rotate Floating Layer ~ Batch Image to Pattern ~ Better Seamless Tiles ~ Tile Shuffle ~ Scale Pattern ~ Grid of Guides ~ Fractalize path ~ Label Points
My Maps: Finished Maps ~ Challenge Entries ~ My Portfolio: www.cartocopia.com
Dollhouse Syndrome = The temptation to turn a map into a picture, obscuring the goal of the image with the appeal of cute, or simply available, parts. Maps have clarity through simplification.
Ooh. That really makes me itch to make a Zork map.
I know these maps, and this game (Dragonrealms) very well...I played it for 7 years. Salius and I did maps way back in the beginning (1994ish) but his were nicer. The game got to be freakin huge with a few thousand people on at any one time and the inrush of punks and sleepwalkers (using programs to level up instead of do it themself) became very annoying but mostly because paladins had little recourse against thieves (paladins take a soul hit for fighting other players and it takes forever to fix that but thieves can steal you blind on a barge trip across a river). I've still got about 50 maps laying around in my desk drawer.
-J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)
My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps
My Finished Maps | My Challenge Maps | Ghoraja Juun, my largely stagnated campaign setting.
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.