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Thread: A house in a city

  1. #1
    Guild Apprentice simonutp's Avatar
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    Post A house in a city

    Two quick maps in photosop.
    50 pixels size for MapTool.
    Done for my new DM in Curse of the Crimson Throne.

    I plan to expand the interiors and add roofs in MapTool.
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  2. #2
    Community Leader Facebook Connected Ascension's Avatar
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    Good stuff.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  3. #3
    Community Leader mearrin69's Avatar
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    Post

    Very nice. The water looks great. Love to see more of these.
    M

  4. #4
    Community Leader Gandwarf's Avatar
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    Yeah, very good. I am used to seeing these kind of maps on the Dundjinni boards and not here. So, nice surprise!
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

    Gandwarf has fallen into shadow...

  5. #5
    Administrator Redrobes's Avatar
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    Post

    These are great. I like the ripples on the water around the posts.

  6. #6

  7. #7
    Guild Journeyer
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    The map is fantastic, the water is gorgeous. However, I wonder why someone who can afford all those beautiful oriental rugs wouldn't have a bigger place. Looks good for peasant or lower rung merchant/craftsman quarters though.
    “Maps encourage boldness. They're like cryptic love letters. They make anything seem possible.”
    -Mark Jenkins

  8. #8
    Guild Apprentice simonutp's Avatar
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    Post

    An enhanced version with all interior drawn.
    A day time tentative, I plan to make a night one also.

    @wormspeaker : The rugs were a request from the DM, since we have not played already I do not know why this small house in a middle/low class quarter has such ornements...

    I am not very happy with the lighting. Some tips?
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  9. #9
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    the furniture need to drop more shadows. Pretty much all of them. (in the last pic) And it's pretty strange that (in that lower building) the level of light is the same inside as outside and the window still produces some light.

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