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  1. #1
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    Wip Jhendor World Map

    I'm currently working on a new big map for my game world, and thought I'd post my progress here for comments. This is a bit farther along than what I posted on the CC mailing list earlier. What do you think?

    See this link for a larger version:
    http://www.jhendor.de/images/maps/dyra_mercator.png
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  2. #2

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    Nice (And I don't usually go for geo-political maps

    Just a couple things that jar for me:
    1) The cities all have a red "blurry spot" (for lack of a better term) behind them. This is lost in the red territory, so another colour might be more effective (or eliminate it?).

    2) The borders are obviously delineated by then mountains but aren't very clear/sharp. I am suspecting this is intentional, indicating the mountain border is not well defined, but it looks unfinished to my eye, especially compared to the rest. I know in the real world, borders typically fo in straight lined from peak to peak in mountains, or follow a terrain feature (like a foothill ridge line).

    Otherwise, very nice. I really like the mercator projection in the subtle lat/long lines as well as the mountain ranges.

    -Rob A>

  3. #3
    Community Leader pyrandon's Avatar
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    I really like it! Nice work. I especially like the font you've chosen, which has a nice early calligraphic look. Even the fact that they sometimes run together works well for authenticity, even if clarity is lost a tad.

    The sea is also well done, although the curvature of the lattitude lines and such are very sharp--like this is at the north pole of the world. If just stylistic, though, it works fine & has a pleasing effect!

    The color for the trees and such all seem too vivid for my tastes; I'd drop the opacity a tad. (also, the trees in Gwynneth are individually colored, while elsewhere they are not.)

    Overall, this style of map is coming along wonderfully! Good work!
    Don
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  4. #4
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    It is actually pretty close to the world's north pole, although the (fictional) cartographer moved some stuff too far north. He's a Narsarian, and got a few things wrong outside his own country.

    Here's a larger section, as I'm filling in more areas.

    The whole map is based on these original maps:
    http://www.jhendor.de/geo/topograph.htm
    http://www.jhendor.de/geo/southern_topo.htm

    Inspiration comes from Mercator maps like this one:
    http://en.wikipedia.org/wiki/Image:M..._World_Map.jpg
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  5. #5
    Community Leader pyrandon's Avatar
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    Although well after the Medieval Era for maps, you cant go wrong emulating Mercator!

    Can you say a few words about how you created your map. Like what program you're using, any tricks & tips you've relied on? I also like the yellow "globe round", is that an original?

    Looking great!
    Don
    My gallery is here
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    "Keep your mind in hell, but despair not." --Saint Silouan [1866-1938]

  6. #6
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    It's done in Camapign Cartographer 3 with the help of the Mercator style from the Cartographer's Annual (created by yours truly).

    Can't really give much tipps beyond that, since the Mercator style takes care of almost everything.

    The only thing I can think of for maps of this kind is go wild with the details. Fill up as much as you can with symbols, text, lines etc. It will take time, but the results are worth. Actual historical maps are mostly not noteworthy of the beauty of inidividual elements (e.g. a mountain symbol is very plain), but for the meticulous detail included.

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