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    Guild Journeyer Revock's Avatar
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    Post unsatisfactory mountains

    Irregardless of the colors or textures i chose, I'd like advice on a problem with mountains i'm encountering.

    I can't seem to generate them without a smooth border surrounding them, i suppose i must be feathering the heightfield selection too much. The map i'm working on is intended to be a series of overlays in Auto Realm which i used to generate the landmasses and ocean, here's an Auto Realm shot of the overlay added.

    I originally wanted to work with Wilbur heighfields colored using Torq's "Mountain Techniques using Wilbur and Gimp" but the problem i had there was conforming it to my AR map contours.

    *edit* most of the heightfield generation was done using RobA's "simple mountains using Gimp" Tut, the darker brown mountain was generated by Wilbur, embossed with the RobA instructions.
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    Last edited by Revock; 12-08-2009 at 10:38 PM. Reason: referal of techniques used

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