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  1. #1

    Wip My first attempts

    Well I finally decided to try my hand at mapping the dungeon ideas running through my head. Can't say that I really feel like i did much but let me know what you think. Hopefully I'll be able to do more soon.

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  2. #2
    Professional Artist Facebook Connected Coyotemax's Avatar
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    Jul 2009


    I'm okay with it. Crisp, clean, no distractions, easy to see what's going on, pretty clear what's what even without labels. That's the goal of a good map

    Plus you have the grid laid in there for them what want to use grids for this sort of thing.

    My only complaint is that it's so small, want more!

    My finished maps
    "...sometimes the most efficient way to make something look drawn by hand is to simply draw it by hand..."

  3. #3


    I did it small as a trial run I do have plans for bigger ones. I just wanted some opinions on it before I went on.


  4. #4
    Community Leader Facebook Connected Steel General's Avatar
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    Jun 2008
    Ft. Wayne, IN


    Not to bad so far, one thing I noticed is the shadows are inconsistent - the chests have them, most other things don't.
    My Finished Maps | My Challenge Maps | Ghoraja Juun, my largely stagnated campaign setting.

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  5. #5


    Thanks for pointing that out I didnt even see that. not working with shadows yet. I just mostly pasted different peices together for this and didnt see the shadows on the chests. Will remember that in the future.


  6. #6
    Administrator Redrobes's Avatar
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    Dec 2007
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    I reckon with a better floor texture it would jump out better. Have a look on or similar site and see if there is some flagstones or something that you could replace the floor with. At mo its pretty pale that the scene lacks atmosphere. Thanks for sharing.

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