Page 2 of 3 FirstFirst 123 LastLast
Results 11 to 20 of 29

Thread: Whats in your Ultimate Mage's Tower?

  1. #11
    Community Leader NeonKnight's Avatar
    Join Date
    Aug 2007
    Location
    Surrey, Canada, EH!
    Posts
    5,051

    Post

    Quote Originally Posted by Redrobes View Post
    Thats a portable hole aint it ?

    In my mages tower I made a long time back I had a lot of the above but also a garden full of wildly enchanted plants some good some terrible.

    You need a teleport room too with magics to ensure a safe arrival for you and guests.
    A portable hole would need emptying eventually, as it is only 10 feet deep.

    Best bets: Bags of Devouring, Sphere of Annihilation (watch yer dangly bits ) or small portal to another dimension.
    Daniel the Neon Knight: Campaign Cartographer User

    Never use a big word when a diminutive one will suffice!

    Any questions on CC3? Post them with CC3 in the Subject Line!
    MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave

  2. #12
    Administrator Redrobes's Avatar
    Join Date
    Dec 2007
    Location
    England
    Posts
    7,193
    Blog Entries
    8

    Post

    Hah hah yes portal to another dimension...

    "You and your party arrive in this smelly cave. About thirty feet up you can see this pale blue glowing aura in a ring shape floating in the air. After a short while the ring glows bright - something is coming through. Everyone make a dexterity check..."

  3. #13
    Administrator waldronate's Avatar
    Join Date
    Mar 2007
    Location
    The High Desert
    Posts
    3,549

    Default

    Nobody wants to put in a library? Admittedly, an individual's medieval-type library might be a few tens of books maximum, but it's still important. If your mage lives a long time it might well be hundreds or thousands of books.

    The decor and features would be dependent on the specialty and interests of the individual. Someone specializing in sky magic might have many balconies and a wide, cup-shaped top to maximize sky access. Similarly, an earth specialist might have a strangely humped and conical "tower" with multiple bases to maximize earth contact.

    The purpose of a tower is (historically) for defense and to impress the heck outta the locals. If you want to be a grossly over-magicked tower then the odds are good that there will be delicate spires or nasty spikes. Flames that ripple up the outside or clear blue-white light emitting from the joint area of every block. Elaborate gardens, vaulted entryways, reflecting pools, towers that float slightly off the ground, separate rooms, actual glass; all of these things are very impressive to the typical peasant and/or king.

    I recommend the usual places to sleep, to work, to live, to study, to attend to bodily needs, and to relax. Note that with good transportation magic these places don't need to be in a traditional "tower" at all. It might be a collection of smaller areas in very different places. Is your mage an insomniac? Maybe there are a set of sleeping areas in different parts of the globe to allow for transit to an area best suited for trying to sleep when the urge strikes. Just brewed that potion of youth after being elderly? Maybe several of the gates go to places that the youth favor.

    The most important accessory for the Ultimate Mage's tower is, of course, the Ultimage Mage.

  4. #14
    Community Leader mearrin69's Avatar
    Join Date
    Sep 2009
    Location
    Portland, OR
    Posts
    2,318

    Post

    Hookers! No, wait...um, I meant, an extradimensional space. Or lots of extradimensional spaces. I see those 20' diameter towers and always wonder how some double-digit-level archmage fits all of his stuff in there. Clearly they're larger on the inside than the outside. Any epic-level mage worth his bag of components is going to have a few pocket dimensions in his tower...good place to put the library, the treasure closet, the swimming pool (around which are gathered the HOOKERS!), etc.
    M

  5. #15
    Guild Journeyer
    Join Date
    May 2008
    Location
    PEI, Canada
    Posts
    213

    Default

    All rooms as large spheres, with gravity always pointing directly at the 'floor'.

    Why waste space!

  6. #16

    Post

    A wizard tower shaped tardis.... hmmmmmmmmmm... has potential =P

    I'd have minions, loads of em.

  7. #17
    Community Leader Jaxilon's Avatar
    Join Date
    Nov 2009
    Location
    A beach in Ecuador
    Posts
    5,548

    Post

    How about a teleportation device that dumps intruders at the front door or worse?
    “When it’s over and you look in the mirror, did you do the best that you were capable of? If so, the score does not matter. But if you find that you did your best you were capable of, you will find it to your liking.” -John Wooden

    * Rivengard * My Finished Maps * My Challenge Maps * My deviantArt

  8. #18
    Guild Adept loogie's Avatar
    Join Date
    Mar 2008
    Location
    Strathroy, ON
    Posts
    371

    Default

    I remember reading a choose your own adventure style book when i was a kid, and it had an interesting trap that would fit in well in a wizards tower.

    It was a elaborate pool. filled with what looked like clear water. In the center of the pool, under the water an ornate key can be seen, most likely the key that opens the door to the next room.

    Upon reaching into the water for the key you grasp nothing, until the pool itself springs to life and attacks!!!

    Basically the pool is home to a water elemental, which is invisible in the pool until someone gets close enough to be attacked... The mystery of the key is much simpler, and not at all magical. In the still pool an image of the key can be seen, but upon disturbance the reflection dissapates... thats right, a reflection. The key itself hangs from the ceiling, above the line of sight of the normal traveller. It'd be a good trick for those rival wizards, who would be trying in vain to find out what magics are protecting the key.
    Last edited by loogie; 12-22-2009 at 10:41 PM.
    Photoshop, CC3, ArcGIS, Bryce, Illustrator, Maptool

  9. #19
    Guild Journeyer someguy's Avatar
    Join Date
    Jul 2008
    Location
    Dark side of the Moon
    Posts
    217

    Post

    Quote Originally Posted by Steel General View Post
    A toilet...
    I was wondering how long i would have to scroll down till some one said that.
    My current thread, Developing a plausible and functional system for Fantasy Economics in an rpg.

  10. #20
    Guild Journeyer Facebook Connected JoeyD473's Avatar
    Join Date
    Apr 2008
    Location
    NYC
    Posts
    201

    Post

    Depending on the wizards (and setting) perhaps a small chapel. Though wizards are not the most devout normally, many still worship a god, especially if they deal with summoning things

Page 2 of 3 FirstFirst 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •