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Thread: Textures and brushed for a Stronghold

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  1. #1

    Post Textures and brushed for a Stronghold

    Now that my group decided to upgrade to the 4e rules, we'll make new characters and a new campaine. In the new story, they asked for a castle, and gave me a rough plan and some guidelines, and I have to make it into a map...what I need is some great castle walls for it, some ballistae and catapult brushes and some chasm,abyssal textures for now...
    and some advice about how to design the main structure of the castle would be really good... it is supposed to have multiple levels, 2 3 even 4, and I'm looking for a way to reflect this fact on the map

  2. #2
    Software Dev/Rep Redrobes's Avatar
    Join Date
    Dec 2007
    Blog Entries


    What software ? Gimp, PS, CC3, other ?

  3. #3


    I'm using illustrator for the plans, but I'm not sure wether to use photoshop for texturing or keep the work on illustrator...I'm very comfortable with photoshop and not bad with illustrator so anything for either programs is fine.

  4. #4
    Community Leader Guild Sponsor Korash's Avatar
    Join Date
    Nov 2008
    Montreal, Canada


    how about tossing up the outline and maybe we could help from there with the design.
    Art Critic = Someone with the Eye of an Artist, Words of a Bard, and the Talent of a Rock.

    Please take my critiques as someone who Wishes he had the Talent

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