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Thread: Demir, Mountain Mining Town

  1. #1
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    Default Demir, Mountain Mining Town

    Another map for my D&D campaign.

    Demir is a medieval-fantasy mining town set along a tributary up in the mountains. The residents are mostly just miners. They have food storage, a cistern, eating halls by the mine and in town, and a lot of defenses. They get attacked frequently by worg-riding goblins. Without a lot of resources or capital, their defenses are mostly wooden pallisades and sharpened logs.

    I haven't settled on what to give them for a river crossing. Maybe one of those rafts anchored by a rope-and-pulley system?
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  2. #2
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    Looks pretty good. The layout looks like it works well, but the terrain pattern is a little distracting.
    “Maps encourage boldness. They're like cryptic love letters. They make anything seem possible.”
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  3. #3
    Community Leader jfrazierjr's Avatar
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    Quote Originally Posted by wormspeaker View Post
    Looks pretty good. The layout looks like it works well, but the terrain pattern is a little distracting.
    Agreed. The texture on the mountains is very unnatural looking.
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  4. #4
    Guild Artisan landorl's Avatar
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    Out of curiosity, you have some short length walls with some rays going out on one side. What are they supposed to represent?

  5. #5
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    They're sharpened sticks, to block charging mounts. Like from Conan the Barbarian:



    Archers and other defenders can take cover behind the short walls without fear of charge attacks.

  6. #6
    Community Leader Facebook Connected Steel General's Avatar
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    This is looking good so far, I do agree with the others about the pattern/texture on the mountains.

    Looks good zoomed out, but loses a lot when zoomed-in to full res.
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  7. #7
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    Map

    Here's the map without the texture.
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  8. #8

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    Hmm.. try playing with the lighting effects, or the highlight/shadow sliders on the bevel style; it's looking a bit plastic.

    As for the layout of the town itself, I love it.

  9. #9
    Guild Artisan landorl's Avatar
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    They're sharpened sticks, to block charging mounts. Like from Conan the Barbarian:
    Ahh, that makes sense. I think that the mountains are coming along pretty well, and the overall map looks pretty good. It looks like you have a pretty hard chisel on the mountains. I think that they might look a bit better if you softened them up a little.

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