Raster (bought) [e.g. Photoshop, PaintShopPro, Painter]
Raster (free) [e.g. GIMP]
Vector (bought) [e.g. Illustrator, Corel Draw, Xara]
Vector (free) [e.g. Inkscape]
Vector (Symbol driven) [e.g. CC, Dunjinni]
Online Generator [e.g. City Map Generator, Fractal World Generator]
Fractal Generator [e.g. Fractal Terrains]
3d modelling [e.g. Bryce, Vue Infinite, Blender]
Scanned hand drawn maps
Drawing Tablet and pen [e.g. Wacom]
I have recently started using GIMP. The Layers Technology was an eye-opener! It allows you to start with a concept in your mind and build it up into an image step by step...almost like doing a good modular OOP program! Of course I am too new to it to say much more at this stage.
Does anyone know of a decent mapping tool for a android based system?
For many years I've used Illustrator almost exclusively for all my mapping, and the vast majority has been hex maps. I bought Manifold for its georegistration and projection features, but aside from that I didn't even go to Photoshop for anything. I was always planning to move beyond the hex maps for world maps, but the nature of my project meant that I never got to that stage.
However, recently I have decided to expand my skill set for a new project I'm working on, and I've been exploring raster software, and especially software that lets me work with height maps. So far I've primarily been using Photoshop and Wilbur, with Manifold and G.Projector for reprojection, and Illustrator for vector work (mostly coastlines and graticules). I'm planning on involving Fractal Terrains 3 at some point, though so far I prefer Wilbur for its high resolution capabilities as well as being able to work on a world split into smaller parts.
It seems I may be in the minority here at the Guild for my love of GIS and hyper-realism in my fantasy mapping. It would certainly be easier if I didn't worry about such things, but I just can't help it. As a result, the programs I would most love to have are MAPublisher and Geographic Imager, which enable GIS-type features in Illustrator and Photoshop respectively. This would also allow me to ditch Manifold, which does the job, albeit in a roundabout way.
Finally to round things out I sometimes use InDesign for presentation, mostly for making PDFs when text or images are involved and Illustrator is not quite up to the job.
I use Photoshop CS5 but I am fairly new to it. I don't know much about it and would like any help/tutorials in learning the program. I also have illustrator if a certain method calls for that too.
Besides, it was designed by one of this guild for a mapping company as a tutorial. Check it out:
The Genesis of Israh; A Tutorial
N A V
Writer, Mapper, Creator, Madman
I like Photoshop and painter, but Gimp blow me away when first started to use it.
I am starting to use photoshop ans illustrator to make maps (instead of using them to make my architectural renders and presentations) with my Bamboo tablet, but I also used symbol driven softwares in the past. Nevertheless, most of my maps are drawn by hand.
So, you can freehand draw a map and make it look better on Gimp? I think that sounds like something I could try. Awesome.
I currently use photoshop cs6, there's a world of difference between it and cs5 which is what I was originally trained in! It's a wonderful program for painting and you can get some nice effects, but it's pretty processor heavy. Especially if you get into higher res images and lots of layers (which I do) my poor computer spends about half my work time choking some days. Can anyone tell me how Gimp compares in that department? And if I know photoshop well am I going to have issues adjusting to it?