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Thread: Dragon Age Origins map style can anyone help me?

  1. #11
      Ascension is offline
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    Dry brush is just a name of a brush in PS, there are a few of them. It's basically a brush with a texture additive so that the brush footprint isn't just plain ole round or square. As for dual brush, that's another PS thing where 2 brushes are combined to give a different footprint. A color-changing brush in PS uses the two current colors selected and each iteration of the footprint is a color along a gradation between the two colors, say like black and white are the two colors then your brushstroke will vary the colors along that gradation using grays. I do not know if Gimp has similar capabilities.
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  2. #12
      Jaxilon is offline
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    Ok, I think Gimp has it just with a different name::
    Attached Thumbnails Attached Thumbnails Dragon Age Origins map style can anyone help me?-wetbrush.jpg  
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  3. #13
      Djekspek is offline
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    Hehe, thanks for the clarifications (@Jax, nothing noob about that, I'm not really good at explaining stuff. I only work with photoshop, and I don't really know the terms/slang for those brushes in other tools). Anyway, I did a quick recap of the steps I take and posted it here. It went a little faster then I expected but there are some gaps to be filled in I guess... It's for Photoshop and I use a wacom tablet (never tried this with a mouse, so I'm not sure if that woud work). Anyway, maybe it's of use to you guys. Feedback on improvements appreciated
    cheers!

    ps. beto, maybe I could try something with a movie later but for now I'll stick with posting this one
    Attached Thumbnails Attached Thumbnails Dragon Age Origins map style can anyone help me?-djs_tutorial_atlas_style_v1.pdf  
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  4. #14
      torstan is offline
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    Very nice! Thanks a lot for the tute. I'll definitely take a stab at that.
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  5. #15
      Ramah is offline
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    Nice tutorial DJ. Hopefully I'll get time to have a crack at some of those techniques soon.

    Thanks for sharing.
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  6. #16
      Jaxilon is offline
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    That's great. I was able to follow most of it except for the part when you get into the rivers. From there it seems way off of what Gimp has. The bevel/emboss thing all at once is not something I've seen. Still, I hope to attempt some of these style mountains. I'm kind of happy to know you just have to suck it up and paint the dang thing. I never thought about doing so much at 50% opacity when painting but it makes sense. Custom paint jobs in the real world are done with many light coats, sanding etc I guess I just figured the techniques couldn't be of much use in the digital arena.

    Thanks for sharing your thoughts on how you do it.

    Rep for sure!
    Last edited by Jaxilon; 08-15-2010 at 07:59 PM. Reason: BAh - can't rep you yet :?
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  7. #17
      Coyotemax is offline
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    Perhaps this tut should be posted in it's own thread to make it easier to find (and rep and rate etc)?

    *heads off to read*

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  8. #18
      betomuraro is offline
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    Oh my god... Going to devoure this tut!!!

    thanks so much Dj! And as I tought I'll have to buy a wacom. =X

    I agree with coyote, this tut should be posted on it's own tread.

  9. #19
      Ascension is offline
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    Good stuff, bro. The tut is vague in places but it has to be or else you're giving away the store (and everyone will be doing it...I know, trust me ) Lots of room for your own techniques and skills means no one will ever be able to do it exactly like you do so you preserve your style. Thanks for posting this and, yep, should probably be moved but let's see if any other tweaks/edits come down the pipe.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


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  10. #20
      Jaxilon is offline
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    I agree with Ascension. It's good to leave some space for personal skills and expression. When I thanked you I was going to also add, "And thanks to everyone else who beat this out of you." but refrained....until now I guess

    Anyway, if it was just a few clicks of a button what's the point of doing it anymore anyway?

    Update:
    Thanks again DJ - I haven't finished doing the tutorial but already I'm learning new things about how the layers work with one another. I knew I was weak on this point, using overlays and so on, but just going though as far as I have I picked up some better understanding.....probably means it's high time for me to go hit the others again that I couldn't follow when i started.

    Here is the corner of what I have done (it's not finished). I will probably junk it because it's just a proof of concept not like I was going for precision. This is only about half way through but I've got to hit the sack so I can get up and work tomorrow. I just wanted to share how the technique can work. With practice I think I can do even better.
    Attached Thumbnails Attached Thumbnails Dragon Age Origins map style can anyone help me?-djproofofconcept.jpg  
    Last edited by Jaxilon; 08-16-2010 at 04:40 AM.
    “When it’s over and you look in the mirror, did you do the best that you were capable of? If so, the score does not matter. But if you find that you did your best you were capable of, you will find it to your liking.” -John Wooden

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