Very cool. I don't do much programming anymore but always like seeing available libraries...makes me wish I had some time to explore. The planet example looks pretty good.
May be useful for someone?
Pretty cool and it's open source. I like creating a greyscale for heightmap, so it follows what I want or need.
We have had several posts about libnoise in the past with some people using it to make worlds. I remember Su_Liam mentioning it a lot but I cant find that link. Heres some others tho.
By the way, anyone know any good software for opening the .raw file generated? I could only open it correctly with landserf. It's a 16 bit big-endian, or something. I think...
Last edited by GrumblingHive; 06-16-2013 at 12:22 PM.
Fractal World Software -- Neverwinter Nights 2 Vault there's also this program for generating heightmaps, although posted here for nwn2. It's a standalone program, pity the author's site is gone, there were some nice examples of an entire world generated with the previous version.
this is a year old thread but ....
seeing as the image is a apple/IBM ppc big endian 16 but SIGNED image
The terminal version of G'Mic will open it just fine
G'MIC - GREYC's Magic for Image Computing: An Open and Full-Featured Framework for Image Processing
Code:gmic -type short terrain.raw,2048,1024 -endian