Calcule areas from a tileset map (concept)
I checked CC3 and I did an order. Its an impressive tool but my intention about CC3 is to use it to build a turn based eletronic game. So the maps created will board some kind of grid to show up the regions the chars can move freely. I have to calcule this spots somehow but I don´t to do this manually.
My idea was to build some tileset editor, thus I can create some squares to represent free move areas or some spots will trigger some items or something like that.
The regions marked obviously won´t pop up at the final map created.
Any suggestion, any tip will be welcome. At moment thanks in advance!