Is Wilbur able to generate mountains on an existing map?
I've got a question about Wilbur, which is a fantastic software but I can't for the life of me figure out if it can do what I want it to do.
I've got a 6000x3000 world map outline. I've a general idea of where the mountain ranges are going to be, and I'd really really like to automate the process for creating some mountains.
So far, I can't seem to be able to generate mountain areas on only specific parts of the map. I've tried loading up the selection of the land areas, but trying Filter > Mound, and Calc. Height Field don't really give the results I want. Sometimes they just return nothing.
So is there a way to generate some realistic looking mountains using Wilbur (or any other piece of software!) on areas that I define, in an existing map?