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Thread: Wilbur vs. Terracing

  1. #1
    Guild Novice Michael Morris's Avatar
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    Help Wilbur vs. Terracing

    Well, I've begun playing around with wilbur - and I can't get rid of the terraced appearence of the terrain after import. Attached is the png file I am importing and a jpg of what Wilbur is outputting before any operations are applied.
    Attached Thumbnails Attached Thumbnails Wilbur vs. Terracing-wilbur-result.jpg   Wilbur vs. Terracing-wilbur-snippet.png  

  2. #2
      NeonKnight is offline
    Community Leader NeonKnight's Avatar
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    Should be a deterrace tool in there somewhere.

    But Waldonrate (writer of Wilbur) is a member here and he should be along shortly to answer your question.
    Daniel the Neon Knight: Campaign Cartographer User

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    MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave

  3. #3
    Guild Master Gracious Donor Midgardsormr's Avatar
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    I had a similar problem when importing a regional-scale heightfield from Fractal Terrains. Deterrace worked to a degree, but it took a very long time to do its thing. I also experimented with applying a blur to the heightfield before importing it, and that helped a bit. The problem I had was the small number of levels available in the field. I had to increase the brightness and contrast before blurring in order to get decent results. Even then, I wasn't terribly happy with what I came up with, but I have not had the time to do more experimentation.
    Bryan Ray, visual effects artist
    http://www.bryanray.name

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  5. #5
      waldronate is offline
    Software Dev/Rep Gracious Donor waldronate's Avatar
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    Try Filter>>Fill>>Deterrace followed by Filter>>Blur>>Gaussian Blur with a sigma around 1.0. A straight blur with a sigma around 1.0 should work well enough in cases where there aren't large flatish areas.

  6. #6

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