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Guild Member
Athenya, City of Hope and New Beginnings
MAP IS FINISHED: http://www.cartographersguild.com/sh...lly-Finished-D
So yeah, this is Athenya, the capital city for the roleplay I participate in. There are basically 3 parts to the city, an outer ring, inner ring and the central ring. The central ring is where, as expected, the royal palace, senate, various temples, and the mansions built for the rich and powerful are found. The inner ring is home to schools, theaters, banks, artisans (painters, sculptors, etc), libraries and high class merchants, as well as where most of the middle class lives. The outer ring is the newest part of the city, and while the other rings have buildings of stone, the outer ring is mostly wooden in construction. The outer ring also only has a few large paved roads, with the rest being dirt.
So yeah, I guess Ill just update this thread as I go along to show my progress :]
Last edited by simpfan1; 06-27-2010 at 05:24 AM.
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Guild Member
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The only thing I can think of right now is that you need some color variation for those houses. No ancient city was ever built with every house...houses were built as the city grew. As such, even poor people went through trends and had access to different materials, not to mention fires. I'd add a pattern overlay of something colorful and set that to multiply or one of the burn modes then turn down the opacity. You could get away with just a clouds overlay but that leaves you with just brown and dark brown...color gives you some reds and oranges etc.
If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
-J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)
My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps
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Guild Member
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Guild Member
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Guild Apprentice
The variety definitely is there now, but the noise just doesn't work for me. It makes it difficult to distinguish roads and those farm buildings. Maybe you should clip it away around the roads? Also, that brilliant blue aqueduct seems like it's too bright to produce such pale blue water. One would think that the same water in the aqueduct would be in the pool? Otherwise, the rendering of the scale is really great, and I love the farmland.
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Guild Member
well the actual map is 2000x2000 pixels, so in its regular size its easier to tell, but its still a work in progress :]
Yeah, Ive been having trouble with the water, cant seem to get color or ripples very good
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I'd like to see it in full scale, but comments for now are that with the new noise/color pattern, you have changed the visual scale of the city drastictly - it like the "camera" just zoomed hundreds of meters/yards into the air - the depth of the buildings disapeared and even though the outer circles still look like a huge city, the inner circles just turned in to huge steel discs...
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Guild Member
A corner and new update
A little upset at myself. There was a power outage and I lost some settings I really enjoyed.
Note to self: Save after everything
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