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Bellows
Hey there,
This thread is for one of the city maps that I am creating for Empyrean Games to go with their Mechanol world. For anyone who has looked at that map, they may have noticed the seven icons that each denote one of the clockwork collossi - sentient beings that each have/are a city in constant motion around the world.
This map will show one of those cities. It is called Bellows, its emblem is the crab, which should become apparent why.
Anyway, here is where I roughly am now with it...
Attachment 30274
Nothing is complete here, so positioning and whatnot - still not decided even on landscape or portrait - will change. I've nearly completed the fourth section of the Ring plan view at the top, which will be the trade section. I also have to add more buildings, refineries, atop the foil casements between the sectors.
I've also got some rough versions of leg cutaways that I've removed for the purpose of this image.
This is my first city map and I have to admit to being torn between taking pleasure at watching it come together, boredom at drawing iddy-biddy-shiddy buildings and bemusement at the fact that I couldn't just pop my city cherry with a nice, straightforward, static city. :s
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I love the style of this and mechanol so much. Can't wait for you to finish it up! REP.
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It just keeps getting better. Cool idea and it already looks really great Ramah!
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Crab City :D!
This is quite interesting.
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Looks great even as unfinished piece.
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nice mapping, and nice drawing, this has got to be tough to make look right. Nice job.
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This is REALLY cool! (rep)
How did you make the borders? Did you draw them??
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oh god.. that's awesome. very professional !
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Very pretty but the top part is kinda hard to see the buildings. I'm not sure if this image is half size or not but you might want to make that top part a lil simpler to make it more legible...maybe make the buildings more linear and less 3d. Just a thought, shrug. Pretty, though.
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Thanks all.
Ascension: Yeah, this image is at 50% size of the original so things are more visible at full size.
Sigurdbjohansson: The border is just my usual type border with some very slight bevels on the colouring and a round brush to make the rivets which are also slightly bevelled. Then it's all finished with my rough shading pattern to give it a little more illusion of height.