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Thread: WiP: Tarina for BlackStar Studios...

  1. #41
      ravells is offline
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    That actually looks really good! Even with the land. I think the problem is that there is too much detail so it's hard to draw it back to a handdrawn look.

  2. #42
      mearrin69 is offline
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    Quote Originally Posted by torstan View Post
    Wow! Blackstar are definitely getting their money's worth from you

    How are you doing each of the buildings? It looks like a satellite image.
    Dude. I just saw your regional map on their FB page. That's some sweet stuff. More than their money's worth from you as well, I think!
    M

  3. #43
      Coyotemax is offline
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    I was trying out Snap Art as well, not sure about long term functionality but I got some great effects using the snap art filter results as adjustment type layers, I was using Google images as a basis. (freind of mine asked me to do a campus map for a Humans vs Zombies game)

    I set the base map to 33% overlay over the background parchment. I ran the impasto (i think) with one of the small brush settings on a copy of the base map and set the layer to Soft light, 100%. Third layer was the base map run through Pencil Sketch, I think it was small pencil no canvas and set that layer to multiply 66%. I couldn't leave well enough alone, had to try multiple filters at once ;P
    Attached Thumbnails Attached Thumbnails WiP: Tarina for BlackStar Studios...-zombie-1test.jpg  

    My finished maps
    "...sometimes the most efficient way to make something look drawn by hand is to simply draw it by hand..."

  4. #44
      ravells is offline
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    Looks good, but still looks shopped to me....but then I guess I know what I'm looking for, not sure if people who don't use photoshop will!

  5. #45
      mearrin69 is offline
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    That looks pretty cool.

    @ravells: I don't necessarily want to imply a hand-drawn look, just want to 'process' it in some way so that it integrates it all and gets rid of the satellite-sharp look.

  6. #46
      Clercon is offline
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    I took the liberty to run your map through pixelbender (I really hope you don't mind) so you could get an example of what it would look like. I think it gets rid of the satellite-sharp look in a good way. The left side is with pixelbender/high pass on and the right side is your original file. As I said just an example for you.
    Attached Thumbnails Attached Thumbnails WiP: Tarina for BlackStar Studios...-c4_clercon.jpg  
    My finished maps

    Mapping Worlds (My blog about mapping)

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  7. #47
      mearrin69 is offline
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    Wow. That's pretty awesome!
    M

  8. #48
      mearrin69 is offline
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    I could sort of live with something along these lines.
    M
    Attached Thumbnails Attached Thumbnails WiP: Tarina for BlackStar Studios...-capture.jpg  

  9. #49
      mearrin69 is offline
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    Now with moar boatz!
    Attached Thumbnails Attached Thumbnails WiP: Tarina for BlackStar Studios...-c1.jpg   WiP: Tarina for BlackStar Studios...-c2.jpg  

  10. #50
      mearrin69 is offline
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    Aquaducts! A late addition only because I misunderstood the client's requests.
    M
    Attached Thumbnails Attached Thumbnails WiP: Tarina for BlackStar Studios...-c3.jpg  
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