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Looks pretty cool, so far ... just one question and I suppose it's more philosophical than actually about your map ... why do people always draw subterranean-city houses with roofs? It's not just you, by any means ... there was a huge subterranean city of roofed buildings in Everquest back when I was playing it, even.
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Thats a very good point. Although this particular city is above ground.
Even if I am correct, I would still advise you to follow your heart. This whole Cartographers Guild thing, it seems to me, is more about passion and skill and learning new techniques than it is about definitions and rules.
Finished Maps
Kingdom Of Shendenflar Campaign Setting (WIP)
Attribution Instructions
Everything I post is free for use and redistribution under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 licence, except where noted otherwise in the thread.
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Oh! Sorry about that lol, I heard "abyssal" and immediately assumed it was subterranean.
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Not always...
I think people build "roofed" buildings underground for various reasons not the least of which is protection from things falling on them from the roof of the cave. Also there are ALWAYS spiders I know I would demand a roof..
Even if I am correct, I would still advise you to follow your heart. This whole Cartographers Guild thing, it seems to me, is more about passion and skill and learning new techniques than it is about definitions and rules.
Finished Maps
Kingdom Of Shendenflar Campaign Setting (WIP)
Attribution Instructions
Everything I post is free for use and redistribution under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 licence, except where noted otherwise in the thread.
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Haha. That's a good point, although in my experience roofs are no bar to spiders. /shudder
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Underground buildings with no roofs keep no heat in.
If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
-J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)
My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps
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The Abyssal City Of Darchome was never meant for human inhabitants. This of course doesn't stop the wretched few that make their home here. Like most congregations in the Abyss, Darchome is a horrid place. Full of the evil beings that stalk the endless plains of the Abyss. Surprisingly however, there is also a fragile commerce here. Driven mostly by displaced humans and other beings of a more peaceful nature. That is not to say that these beings would not rip you limb from limb in the street over a copper piece while demons of all sorts dance and cackle encouragement....
I decided to give all of this Abyssal product a "unifying" theme. I also decided that NOTHING depicts the squalor and odd dimensionality of the Abyss better than Ravells' "Dark Cities" font. It's perfect.... 
Even if I am correct, I would still advise you to follow your heart. This whole Cartographers Guild thing, it seems to me, is more about passion and skill and learning new techniques than it is about definitions and rules.
Finished Maps
Kingdom Of Shendenflar Campaign Setting (WIP)
Attribution Instructions
Everything I post is free for use and redistribution under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 licence, except where noted otherwise in the thread.
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You really seem to be hitting your stride with a consistent style across all these maps. And to think, you almost chucked the first one ... that would have been a real shame. This looks really cool, jt.
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