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Thread: City Attempt: Iramir

  1. #21
      feanaaro is offline
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    Thanks. It is still WIP, there will be buildings outside the wall, and some fields too, albeit not many, the city is fed mainly through commerce from the sea and with the sourronding populations, the citizens themselves do not sow much, just some fresh produce which could not be brought from afar.

  2. #22
      feanaaro is offline
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    This second attempt is becoming very time consuming... I just hope I will be able to finish it...

    City Attempt: Iramir-iramir.jpg

  3. #23
      Ascension is offline
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    City maps are always time killers, sometimes they make you crazy and then we stick you in the dungeon asylum we have here at The Guild.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  4. #24
    Community Leader Facebook Connected Steel General's Avatar
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    Ditto what Ascension said...
    My Finished Maps | My Challenge Maps | Ghoraja Juun, my largely stagnated campaign setting.

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  5. #25
      feanaaro is offline
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    Crawling... toward the asylum, that is

    City Attempt: Iramir-iramir2.jpg

  6. #26
      Ascension is offline
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    Looks fantastic, though. The trees seem too bright to me. I know the ground is fairly dark and you want them to stand apart so maybe make them really dark or maybe brownish. And since they are trees you can use a drop shadow to help show that the branchy part is up in the air. Just remember to go back and draw in tree trunk shadows to connect them.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  7. #27
      feanaaro is offline
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    Thanks ascension. I will do something for the trees. I would be glad to paint each trunk shadow by hand, but unfortunately I cannot really afford the fee of the nearest mental asylum at the moment
    Do you (or anyone) have any advice on how to "finish" the map. I mean those things like the frame, legend etc, I have not been able to figure how to get good (to my eyes) results in that area.

  8. #28
      Ascension is offline
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    You're askin the wrong guy there. I couldn't design a fancy border to save my life. The basics that you need are a compass and a scale bar and a key/legend to denote important places. Fancy borders and images are just fluff to fancy up a weak composition so if you don't need them then don't hide behind them. I like to use the good old rectangles from the scale bar as a border.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  9. #29
      feanaaro is offline
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    Well, to be honest, I tried, but I have not yet managed to use the good old rectangles as a border :-/

  10. #30
      feanaaro is offline
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    Still quite far from completion, just for fun I tried to quickly produce this B/W version. It cannot be neat as it could be in a vector program, and there are various small errors due to the imprecision of the selection tool, but it looks nice to me.

    City Attempt: Iramir-iramirbn.jpg

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