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Thread: Town Buildings List

  1. #21
    Guild Adept
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    Green Pilgrim: just look up 'livery companies' on Wikipedia. There's a list of all the guilds of London; they're even in the order of preeminence within the city.

  2. #22
      WillP is offline
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    GP:

    There should also be:
    Miller
    Smith
    Armorer
    Physicians and Herbalists
    Cooper
    Weaver

    Just to name a few more.

  3. #23
      Mark Oliva is offline
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    From the Game Master's Guide of our free Dungeons Daring (TM) RPG:

    Armor-/Weaponsmith
    Assayer
    Bakery
    Barrelmaker
    Boat Builder
    Bookbinder
    Bookkeeper
    Brewery
    Butcher
    Carpenter
    Cartographer
    Chandler
    Coachman
    Coal Dealer
    Cobbler
    Consulting Mage
    Dairy
    Distillery
    Docks
    Feed dealer
    Firewood Dealer
    Foundry
    General Store
    Glazier
    Goldsmith
    Grain Mill
    Harbor
    Herbal Apothecary
    Herbal Witch
    Horse Trader
    Inn
    Jeweler
    Kiln
    Library (Private)
    Mason
    Mercenary Company
    Money Changer
    Painter
    Parchment Maker
    Professional Healer
    Professionals
    Public house with rooms
    Public house
    Raftsman
    Rendering (Tallow)
    Sage
    Sawmill
    School
    Scribe
    Shipbuilder
    Slaughterhouse
    Smithy
    Spinning Mill
    Stone Quarry
    Tailor/Seamstress
    Tannery
    Temple with Services
    Timber Operation
    Tinker
    Tinsmith
    Toolmaker
    Trading Coster
    Village, Town or City Hall
    Vintner
    Wainwright
    Warehouse

    For more info or to download Dungeons Daring:

    http://www.vintyri.org
    Mark Oliva
    The Vintyri (TM) Project

  4. #24
      Gumboot is offline
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    This is a hard list to contribute to without knowing at least the time period. A medieval town is very different to a classical era town, which is very different to a modern town. Medieval towns were pretty small - between about 2,000 and 7,000 people - and functioned primarily as trading markets for the surrounding farming villages which they supported. A typical town would have very little in it - between 2 and 5 tradesmen offering services not available in individual villages, a couple of inns/taverns, and a bunch of merchants.

    Of course it's all dependent on context. A larger town on a main route between a couple of cities would have many more inns, while a town near a coast would likely have fishmongers.

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