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Thread: [WIP] Melandis, a pavement desert city

  1. #41
      foremost is offline
    Guild Adept foremost's Avatar
    Join Date
    Feb 2013
    Maine, US


    Been a while since I commented on this, and I see you've made some progress. It looks good, but I don't think it accomplishes what you want it too. If I remember correctly, you were going for a huge city, then scaled it down again. If you want a big city, I'd suggest giving it a packed look. More like all slums. Maybe add in more special buildings (I know you have temples already, but...) and a key to the side telling us all what they are. I think the best maps sorta give you a tour of the land, and the more engaging & detailed, the better.

    That said, I couldn't of made this. Quite impressive so far, and I don't want to give you the impression that there's a lot of stuff to fix. A lot of work ahead maybe, but it's looking good already.


  2. #42
      Mornagest is offline
    Guild Member
    Join Date
    Jan 2013
    France, near Lyon


    Thank you for your comment

    I've progressed just a bit since the last image posted... lack of time, alas.

    I was wondering if giving houses a "pack look" would be a good idea or not... maybe I could have make that choice, but now it is a bit late as I don't want to spent too much time on that map (I guess this will be my only map for the next five thousand years...).

    About the key, yes, this will be clearer with it. I think I'll add it when the map will be finished.

    Thank you again !

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