Page 3 of 7 FirstFirst 12345 ... LastLast
Results 21 to 30 of 65
Like Tree51Likes

Thread: WIP: Birdseye

  1. #21
    Guild Adept
    Join Date
    Aug 2012
    Location
    Australia
    Posts
    303

    Default

    The map's still going. Should have more time to work on it in about a month, when my thesis is finished. For now I'll add images showing the progress I made on the 3d model when I should have been working on something else.

    Unfortunately I'm getting the itch to redo parts of the town's layout, which is always dangerous.
    Attached Thumbnails Attached Thumbnails WIP: Birdseye-birdy-1.jpg   WIP: Birdseye-birdy-2.jpg  
    aquarits, Lyandra, Chashio and 1 others like this.

  2. #22
      Lyandra is offline
    Guild Adept Gracious Donor Lyandra's Avatar
    Join Date
    Jun 2011
    Posts
    464

    Default

    Impressive. I'm looking forward to seeing the finished piece.

  3. #23
      jljansen is offline
    Guild Novice
    Join Date
    Oct 2012
    Location
    Washington, USA
    Posts
    22

    Default

    What program are you using for the housing development? That is pretty interesting...

  4. #24
      RedKettle is offline
    Guild Member
    Join Date
    Sep 2013
    Location
    San Francisco
    Posts
    50

    Default

    Quote Originally Posted by TheHoarseWhisperer View Post
    Unfortunately the facade idea isn't working as well as I'd hoped...

    ...I experimented with sandboxing briefly, and my experience was that it slows the program down significantly.
    Sorry to hear those approaches are not working, but I understand about not wanting a slow working drawing. Part of my envy is that if I tried anything even half as ambitious as your last update my computer would quickly give up. :p

    The progress continues to impress!

  5. #25
      aquarits is offline
    Guild Adept Gracious Donor
    Facebook Connected
    aquarits's Avatar
    Join Date
    Nov 2012
    Location
    São Bernardo do Campo - SP - Brasil
    Posts
    395

    Default

    Quote Originally Posted by jljansen View Post
    What program are you using for the housing development? That is pretty interesting...
    Scketh-Up

    Quote Originally Posted by TheHoarseWhisperer View Post
    I've included the finished hand-drawn part of the map, as well as a rough contour map for the rock. I still want to polish it up a bit, perhaps redo some areas, and I have ambitious plans to make a 3d model in SketchUp, but that'll probably never happen.
    r

  6. #26
    Guild Member darkseed2012's Avatar
    Join Date
    Nov 2011
    Location
    San Francisco, CA
    Posts
    58

    Default

    This map is really becoming something out of this world. You should think about letting EA Games see this after you finish it. I bet they would make it a setting for an online game or something. The detail is astonishing.

  7. #27
    Guild Adept
    Join Date
    Aug 2012
    Location
    Australia
    Posts
    303

    Default

    Well it's been a really long time since I posted any updates to this map, but I've been busily working on the SketchUp model these last few weeks, and have a few screenshots to share with you guys.

    The images show the Garden District. At the top of the Rock, retaining walls have been created, and the terrain carved away to create a landscape of terraced gardens and fountains, where the wealthy residents of Birdseye like to relax. In the middle of this district is the castle, originally a fortified mansion but now used to host royal and state visitors, and serve as the barracks for the Prince Regent's personal guard, the Silkfaces. Rising above the castle is the oldest building on the Birdseye Rock, Seawatch Tower, which has stood for nearly five hundred years (the original wooden building was replaced with stone several centuries ago, and the top was destroyed about forty years ago by lightning, but the tower is still standing nonetheless). There is a lot more to this district than I've stated here, and unfortunately SketchUp is not great for including trees, statues, fountains and so forth, but trust me, they will be there eventually.

    I also want to take this opportunity to announce that Katto has generously volunteered his time and expertise to help make this city real (one of the images below is by Katto -- try and guess which one). I am extremely grateful for his ongoing assistance.

    As always, comments and critiques are not only welcome, they are keenly encouraged.

    PS: I know it's kinda late, but thanks Darkseed for the good suggestion. I might try it out.

    So without further ado, the images:
    Attached Thumbnails Attached Thumbnails WIP: Birdseye-garden-district-1.jpg   WIP: Birdseye-garden-district-2.jpg   WIP: Birdseye-garden-district-3.jpg   WIP: Birdseye-garden-district-4-katto.jpg  
    Larb, Lyandra, Neyjour and 2 others like this.

  8. #28
      Larb is offline
    Guild Artisan Larb's Avatar
    Join Date
    Aug 2008
    Posts
    920

    Default

    Love the garden designs - they look very traditional.

  9. #29
      Lyandra is offline
    Guild Adept Gracious Donor Lyandra's Avatar
    Join Date
    Jun 2011
    Posts
    464

    Default

    The Garden District looks amazing. The scope of this city is simply stunning. It's also nice to see the more detailed visualization by Katto. I'm so looking forward to the next update on your project.

  10. #30
    Guild Adept
    Join Date
    Aug 2012
    Location
    Australia
    Posts
    303

    Default

    Thanks guys for those comments.

    And you're right Lyandra; Katto's 3D visualisation is stunning, I must say.

Page 3 of 7 FirstFirst 12345 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •