This city belong to the world of which I posted on in the other forum, awaiting moderator aproval (I'm guessing that will stop after a number of approved posts?).
It's a city of 180000 people, and is the sociopolitical centre of a world that is pretty rife with conflict and intrigue. It's sort of independent, though led by a coalition of the 5 most powerful noble houses (eah of which has a kingdom elsewhere).
The city itself is very old. Started out as two small villages hundreds of years ago, and later a famous conquer created a vast empire and built his capital here. Within a couple of generations, incompetence in the family ruined it, but his legacy remains, even if the entire noble house of his descendants was erradicated.
The city is sloping downwards to the water, but is also built behind two protruding large cliffs, so it enjoys protection from the weathers and possible attackers. The defences themselves, however, are not as up to scratch as one would think because nobody can even concieve the idea of attacking the city (especially since they have the only mage guild on the northern continent). Even so it would take a significant endeavour to try to attack.
There will be more information available on my campaign page for this setting here:
Hökaland | Main Page | Obsidian Portal
It's drawn in pencil and almost to scale as roads and walls are as thin as I could draw them, physically. Hoping to scan properly and make a version in Illustrator in the future, but other work is prioritised.
Added a scanned version of the map and you can see my other thread with the world/kingdomw maps here.
That's pretty damn good.
I like the sewage exit idea a lot. Although I have a feeling that in general, up until like the 1800's period they would've just poured straight into the bay or moats as they would've been mostly for rain runoff. Sewage would've likely been collected into pits and then carted out. Or so I imagine. Part of the difficulty would be that the natural flow of the blocked river would be fighting redirection of water, trying to get water to flow against it's natural ways almost always leads to issues especially in an environment that looks as wet as that one does.
Also I would imagine the islands in the mouth of the bay would be extremely hazardous to shipping in general and would almost certainly cause daily accidents in a port as busy as this one looks to be.
There is a whole story about the sewage exits. The city was unwittingly built on an old artificial cavern system made by dwarves, though made to look natural. Some of the tunnels have been closed off and some used for fresh and sewage waters.
Very very good. I'd love to see a digitalised version of this.
Maps are pictures worth a thousand stories :)
Originally Posted by Leord
Updated the original post with a scanned version of the same city map pic and added a link to the rest of the world maps posted here on Cartographers' Guild. :)
very cool - though i notice the river forks very sharply just outside the city walls. is this the natural path of the river or was it rerouted following the construction of the walls?
either way, thats a pretty cool map
Same as everyone, much owe for your work dude !
I imagine the fortified area in the center is the kings keep or what not. What are the other two walled and fortified areas? And I guess the eight pointed building as well?