Page 2 of 4 FirstFirst 1234 LastLast
Results 11 to 20 of 33
Like Tree22Likes

Thread: Sarkamand

  1. #11
      Sapiento is offline
    Professional Artist Gracious Donor Sapiento's Avatar
    Join Date
    Jul 2009
    Location
    Salzburg, Austria
    Posts
    2,284

    Wip

    I had finally some spare time to continue the work on this map.
    Attached Thumbnails Attached Thumbnails Sarkamand-sarkamand.jpg  

  2. #12
      Bogie is offline
    Community Leader Gracious Donor Bogie's Avatar
    Join Date
    Nov 2011
    Location
    Maine, USA
    Posts
    2,345

    Default

    Cool design, that's a lot of circles!

  3. #13
      xpian is offline
    Guild Journeyer Gracious Donor
    Facebook Connected
    xpian's Avatar
    Join Date
    Sep 2010
    Location
    Golden Gate Park Panhandle, San Francisco
    Posts
    135

    Default

    I like this a lot. Great use of the small key diagrams (rather than crowding the main graphic with more noise in the form of text overlays) that show the districts and quarters. Maybe they're neighborhoods? Since "quarter" implies "four"?

    There's a lot of interesting information implied in the map. You can see the organic growth shown by the concentric circles of progressive walls. You can see the canals dug by the city planners, and the difference in the types of sediment in the rivers where they meet. It certainly has an Al-Qadim feel, and a bit of a Dark Sun feel (although I suppose Dark Sun usually has MORE slums and BIGGER ritzy stuff, emphasizing the disparity between the god-kings and their subjects).

    One interesting thing is how intact the interior walls seem to be. In many cities, you'd expect the citizenry to cannibalize the interior walls for repairs or new houses once the new exterior walls have been completed. I'm sure this pattern doesn't always hold, however. There must be many reasons why interior walls would still dominate the urban landscape.

    But what those interior walls inspire in me is a desire to see a revolution in this city, with block-by-block fighting, street barricades, and whole neighborhoods being held by one faction or another. There's a lot of drama in that.

  4. #14
      Sapiento is offline
    Professional Artist Gracious Donor Sapiento's Avatar
    Join Date
    Jul 2009
    Location
    Salzburg, Austria
    Posts
    2,284

    Default

    Quote Originally Posted by xpian View Post
    I like this a lot. Great use of the small key diagrams (rather than crowding the main graphic with more noise in the form of text overlays) that show the districts and quarters. Maybe they're neighborhoods? Since "quarter" implies "four"?

    There's a lot of interesting information implied in the map. You can see the organic growth shown by the concentric circles of progressive walls. You can see the canals dug by the city planners, and the difference in the types of sediment in the rivers where they meet. It certainly has an Al-Qadim feel, and a bit of a Dark Sun feel (although I suppose Dark Sun usually has MORE slums and BIGGER ritzy stuff, emphasizing the disparity between the god-kings and their subjects).

    One interesting thing is how intact the interior walls seem to be. In many cities, you'd expect the citizenry to cannibalize the interior walls for repairs or new houses once the new exterior walls have been completed. I'm sure this pattern doesn't always hold, however. There must be many reasons why interior walls would still dominate the urban landscape.

    But what those interior walls inspire in me is a desire to see a revolution in this city, with block-by-block fighting, street barricades, and whole neighborhoods being held by one faction or another. There's a lot of drama in that.
    I think as long as there are possible threats from neighbouring empires or barbarian tribes the internal walls will be in top condition. Of course, internal strife might get interesting if some parts of the city can be easily defended against others.

  5. #15
      Lyandra is offline
    Guild Adept Gracious Donor Lyandra's Avatar
    Join Date
    Jun 2011
    Posts
    498

    Default

    That compass rose is beautiful! Great design.

  6. #16
      Ilanthar is offline
    Guild Artisan Ilanthar's Avatar
    Join Date
    May 2010
    Location
    France
    Posts
    851

    Default

    I love this city. It's really re-inventing the circle-shape city concept. What are you putting in the left part btw?

  7. #17
      Sapiento is offline
    Professional Artist Gracious Donor Sapiento's Avatar
    Join Date
    Jul 2009
    Location
    Salzburg, Austria
    Posts
    2,284

    Default

    Quote Originally Posted by Lyandra View Post
    That compass rose is beautiful! Great design.
    Thank you! I wanted to go with a more floral or ornamental style this time.

    Quote Originally Posted by Ilanthar View Post
    I love this city. It's really re-inventing the circle-shape city concept. What are you putting in the left part btw?
    Thank you! The legend will be in the left part.

  8. #18
      Robulous is offline
    Guild Member Robulous's Avatar
    Join Date
    Aug 2011
    Location
    London, UK
    Posts
    79

    Default

    Very nice, that's a very original concept too. And I like the separate key, it's always tricky overlaying text on a map.

  9. #19
      Sapiento is offline
    Professional Artist Gracious Donor Sapiento's Avatar
    Join Date
    Jul 2009
    Location
    Salzburg, Austria
    Posts
    2,284

    Wip

    Legend added.
    Attached Thumbnails Attached Thumbnails Sarkamand-sarkamand.jpg  

  10. #20
      Ilanthar is offline
    Guild Artisan Ilanthar's Avatar
    Join Date
    May 2010
    Location
    France
    Posts
    851

    Default

    I have to say that I'm almost sad to see those pretty buildings covered by those big numbers. I would reduce them a bit or add a bit of transparency, I think it would keep being readable.

Page 2 of 4 FirstFirst 1234 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •