Page 1 of 6 123 ... LastLast
Results 1 to 10 of 52
Like Tree15Likes

Thread: Los Angeles Map (WIP)

  1. #1
      Ilanthar is offline
    Guild Artisan Ilanthar's Avatar
    Join Date
    May 2010
    Location
    France
    Posts
    851

    Wip Los Angeles Map (WIP)

    I've been working and testing a lot on a big LA map lately. I came to the map below, which is just a small part of the entire map for tests (uncomplete, but with a lot of things already). It's a view near Orange, the whole map will be near 9700x7200 pixels and centered on LA itself, of course.
    It's based on an OSM map.
    And I would be glad to have your views on it guys. What would you improve/change completely?

    Los Angeles Map (WIP)-la-first-draft.jpg

  2. #2
      Ilanthar is offline
    Guild Artisan Ilanthar's Avatar
    Join Date
    May 2010
    Location
    France
    Posts
    851

    Default

    This is taking a lot more time than I expected... Anyway, this is the upper-left part of the map, at different stages...
    And looking at it, I'm thinking that the green of the non-constructed zones is just too strong.
    Los Angeles Map (WIP)-la-progress.jpg

  3. #3
      Lingon is offline
    Guild Artisan Gracious Donor Lingon's Avatar
    Join Date
    Dec 2012
    Location
    Sweden
    Posts
    850

    Default

    That'll be an epic map! I love that green tone, actually. Gives some great contrast to the orange while complementing the brown and blue. I really like how you're showing the terrain and buildings in this one too.

  4. #4
      solanthel is offline
    Guild Novice
    Join Date
    Jul 2014
    Posts
    5

    Default

    Wow, very cool

  5. #5
      Ilanthar is offline
    Guild Artisan Ilanthar's Avatar
    Join Date
    May 2010
    Location
    France
    Posts
    851

    Default

    Thanks!

    By Lingon
    I love that green tone, actually
    Gasp I hope you like my new version too... cause I certainly like it better I change the beaches too.

    Los Angeles Map (WIP)-la-b1.jpg
    Francissimo likes this.

  6. #6
    Guild Journeyer Francissimo's Avatar
    Join Date
    Mar 2014
    Location
    Saint Jean d'Angely France
    Posts
    221

    Default

    Really cool relief shading and perfect use of open street map data, i prefer your colors Maybe you can work a bit more your orange roads to make them fit with the relief, no good advices to do that, maybe a tiny transparency on the road layer?

  7. #7
      Lingon is offline
    Guild Artisan Gracious Donor Lingon's Avatar
    Join Date
    Dec 2012
    Location
    Sweden
    Posts
    850

    Default

    Yeah, that green is nice too! Though the map lacks a little in contrast now, in my opinion… I'm going to suggest the opposite of Francissimo, and say brighten up the roads!

  8. #8
      Ilanthar is offline
    Guild Artisan Ilanthar's Avatar
    Join Date
    May 2010
    Location
    France
    Posts
    851

    Default

    Thanks Francissimo! I've been tempted to do this old project because of your own cities maps

    I can't just play with transparency, because I haven't the base map for that... but I can brighten up the roads. So here it is. Don't pay attention to the problems between the different parts, I'll rework this later...

    Los Angeles Map (WIP)-la-progress.jpg
    - Max - likes this.

  9. #9
      - Max - is offline
    Community Leader Gracious Donor - Max -'s Avatar
    Join Date
    Dec 2012
    Location
    France
    Posts
    2,781

    Default

    I agree with Lingon that the map lacks of contrast. A bit better with the latest version but still.

  10. #10
      Ilanthar is offline
    Guild Artisan Ilanthar's Avatar
    Join Date
    May 2010
    Location
    France
    Posts
    851

    Default

    Thanks for sharing your view - Max -!

    Is that any better?

    Los Angeles Map (WIP)-la-second-draft.jpg

Page 1 of 6 123 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •