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Thread: Teston

  1. #31
      Korash is offline
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    Ah....notes....?!?

    I knew I forgot to do something

    I always intend to make notes on the tuts that I use, but even after I print them and am working from those, I ALWAYS forget to write things down.

    I am new to Gimp as well and I really should be making notes, so I will try to go over it again and do that for the new one. I will also try to remember what I did with this one and post that too.
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  2. #32
      Korash is offline
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    Well, redid the work that I didn't save the last time.

    The woods are a bit different and the drop shadow for them is an extra pixel longer. I also added some rocky texture and bumps to some of the exposed areas. I tried to add some cliffs on the north part of the river but that went absolutely nowhere. I think that making the drop more precipitous might help, but I don't know how to do that.

    Any comments or can I call this one done?
    Attached Thumbnails Attached Thumbnails Teston-teston7.png  
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  3. #33
      torstan is offline
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    If there's going to be a siege surely there should be a wall?

    Looks great. Very convincing mountain you've got there.
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  4. #34
      Korash is offline
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    No siege yet. This is of the town during a more relaxed and peaceful time. Before the siege. Once I am finished with this map, I will try out the siege scenario, with the walls, the diminished woods and all that stuff.

    Anything that needs improving/changing?
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  5. #35
      Ascension is offline
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    The only thing I can see is that the buildings are all very crisp so maybe a slight blur, half a pixel or so. Looks great tho.
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  6. #36
      torstan is offline
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    The only crit I have is that you have shadows on both sides of your river. If the light is directional and from NNE as your hill suggests, then the southern bank of the river should be light not dark.
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