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Thread: Developing a city quarter

  1. #1
      Sigurd is offline
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    Post Developing a city quarter

    The original map is not mine, it was done by Pete Wyeth (Iddig) for his own use and an article in Phoenix Lore.

    Map 1.

    I'm trying to develop just a corner of the map from the zoom (map2) into something that looks believable.

    WIP

    Map3.


    I want to replace the roadside towers with a proper gate house. Any comments or suggestions would be much appreciated at this point. (I know the bridge doesn't really fit. Its a Dundjinni element that might get replaced.)




    Sigurd
    Attached Thumbnails Attached Thumbnails Developing a city quarter-porthallwardmap-labeled.jpg   Developing a city quarter-phal-quart-zoom.jpg   Developing a city quarter-phall-adventures-quarter.jpg   Developing a city quarter-porthallwardmap-labeled2.jpg  
    Last edited by Sigurd; 03-16-2009 at 02:37 AM.

  2. #2
      Gandwarf is offline
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    I think you are very much on the right track. The water looks a bit too cloudy for my taste, but I think the bridge is fitting in. Normally I would recommend placing some more houses as there is quite some space left, but I see you copied the layout from the original map. Oh, is the wall made of stone or of wood? It looks a bit like wood right now...
    Otherwise this is turning into a very nice map, really.
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  3. #3
    Community Leader Facebook Connected Steel General's Avatar
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    Looking good so far.

    There is a whole 'castle wall' set somewhere on the dundjinni forums (Maybe by Blue Dragon?) that may work for your gatehouse. The bridge you usedseems to fit in with the rest just fine. Though I do agree with Gandwarf on the water.
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      NeonKnight is offline
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    Its good, I like it
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  5. #5
      jaspertjie is offline
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    Quote Originally Posted by Gandwarf View Post
    I think you are very much on the right track. The water looks a bit too cloudy for my taste, but I think the bridge is fitting in. Normally I would recommend placing some more houses as there is quite some space left, but I see you copied the layout from the original map. Oh, is the wall made of stone or of wood? It looks a bit like wood right now...
    Otherwise this is turning into a very nice map, really.
    I like dark water, just look at a sattelite map and you'll see its dark.
    P.S.: It's a VERY nice map, but I think the streets are a bit wide.

  6. #6
      torstan is offline
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    The colours are a little too saturated for my taste, but otherwise it's coming along very nicely indeed.
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  7. #7
      Iddig is offline
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    As the original Mapper, I can say that the walls and towers are all made of stone. As for the wide streets, well...the entire map was hand drawn and painted in watercolors, can only get so fine in detail.

  8. #8
      Gandwarf is offline
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    Quote Originally Posted by Iddig View Post
    As the original Mapper, I can say that the walls and towers are all made of stone. As for the wide streets, well...the entire map was hand drawn and painted in watercolors, can only get so fine in detail.
    Thanks for your feedback Iddig. I think you created a beautiful map!
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

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  9. #9
      Iddig is offline
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    Quote Originally Posted by Gandwarf View Post
    Thanks for your feedback Iddig. I think you created a beautiful map!
    Not a problem, and thanks. One of these days I might even move into trying my hand at digital maps. Though I do still have quite a few city maps in various stages of completion that I've scanned in.

  10. #10
      Sigurd is offline
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    I took a shot at the whole city and found it very educational. Sometimes its really nice to step away from your own work and just concentrate on the mapping.

    Still very rough.

    This is 1/3 the working resolution.
    Attached Thumbnails Attached Thumbnails Developing a city quarter-port-hallward-wrking-33-percent.png  

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