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Thread: Starting out, my first city (City Designer 3)

  1. #21
      Mixpengo is offline
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    ..larger version below..
    Attached Thumbnails Attached Thumbnails Starting out, my first city (City Designer 3)-s-town_2_large.png  

  2. #22
      Gandwarf is offline
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    Ah yes, much better. Now I can see some details.
    You put flags on some of the towers?

    Some suggestions:
    - You might want to extend the dirt square to the castle building. As people are walking in and out the grass would turn into dirt.
    - Also you might want to place another building nearby to act as the stables.
    - Finally you could consider giving the roof of the castle a little color, making it stand out more.
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

    Gandwarf has fallen into shadow...

  3. #23
      Mixpengo is offline
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    Quote Originally Posted by Gandwarf View Post
    Ah yes, much better. Now I can see some details.
    You put flags on some of the towers?
    Yes, I wanted flags at the gates of the city. I guess I cannot change their color, the symbols only come in blue.

    Quote Originally Posted by Gandwarf View Post
    -Finally you could consider giving the roof of the castle a little color, making it stand out more.
    Can I do that now, or should have I done it prior to creating the building? I'll look through the properties sheet, maybe I will find something there.

  4. #24
      Gandwarf is offline
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    Quote Originally Posted by Mixpengo View Post
    Can I do that now, or should have I done it prior to creating the building? I'll look through the properties sheet, maybe I will find something there.
    One way to do this is put the building in its own sheet.

    - Create a new sheet, for example: "Castle"
    - Right-click on the "Sheets and effects" button and click on "Move to sheet"
    - Select the castle buildings and right-click
    - Pick "Do it".
    - Move the buildings to the "Castle" sheet.
    - Now add all the normal building effects to the "Castle" sheet.
    - Add a adjust hue/saturation effect. You can use this effect to give the building a blue color for example.
    - Having the castle on a seperate sheet gives other bonuses as well. You can adjust the shadows for example, so that the castle casts a longer shadows than the other buildings.
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

    Gandwarf has fallen into shadow...

  5. #25
      Mixpengo is offline
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    Thank you Gandwarf, very good idea and explanation. I am a bit frustrated with CD3, it lacks a preview for applying effects (a fast preview, on a small part of the drawing), and that makes using and combining the effects difficult.

    Sheets are powerful and I try to use them a lot. However, I did not manage to see the power of Layers in CD3. Do you use them at all?

  6. #26
      Gandwarf is offline
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    Quote Originally Posted by Mixpengo View Post
    Thank you Gandwarf, very good idea and explanation. I am a bit frustrated with CD3, it lacks a preview for applying effects (a fast preview, on a small part of the drawing), and that makes using and combining the effects difficult.
    Yes, it's frustrating. If I know I am going to experiment with effects a lot, I start an empty map. Load times are generally fast. When I have found the effects I like, I implement them in my maps. Experimenting with effects on larger maps is not a good idea, as applying the effects takes more and more time.

    Sheets are powerful and I try to use them a lot. However, I did not manage to see the power of Layers in CD3. Do you use them at all?
    No, I have to admit I have no idea why I would want to use layers. I understand what they do in theory, but that's about it. I am not sure if I am missing out on something. It's also a bit weird that sheets are actually called layers in most other programs
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

    Gandwarf has fallen into shadow...

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