-
-
Guild Journeyer
a couple of things:
first, exellent job so far. you're doing great. the whole thing looks good except for a couple of nitpicks and oddities.
try to keep the drop shadows off the buildings and make them all one color, and less blurry. also, the background layer you have for the buildings seems unnecessary. simple is always better.
next, put the road layer underneath the walls and add a couple of towers or gatehouses to the walls where the roads break through them. i bleieve someone may have already said something about that. they look transparent or hazy, kill the transparency and make them solid.
about the words, i find a black text with a white outline works best. the font looks fine, no problems there, but you could make it easier to read.
the forests look good, i wouldn't change a thing about that.
all in all, it's a great map that could look a little better if you clean it up some. sorry, just nitpicking. it looks like you've done a lot of work. keep it going and keep posting.
-
Guild Apprentice
-
Guild Apprentice
I know you've probably laid this aside by now, but I just pulled it back up and I was thinking. You see those rocks down at the bottom? Why not sprinkle those around some more of the coastline? It seems a little off just having them in that one area and I'd imagine it'd have a cool effect to have more areas with those shallow rocks.
Just a thought.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules