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Thread: Cruzamento De Rio (WIP)

  1. #11
      Gandwarf is offline
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    That's a very interesting border you got there. It's huge though and it's kinda grabbing the attention (away from the map?).
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

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  2. #12
      Coyotemax is offline
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    Yep.

    The border has been redone while I waste time avoiding working on the building placement. I think I rather like it now. The best part is that it's not totally random - it does tell the story of the town, in it's own way. I still need to re-order some of the pics, they didn't flow quite the way I intended.

    Morkhdull: thanks! I had a lot of fun designing the waterfront.. Glad to hear it's inspiring

    The more i look at it, the more I tweak the river.. sigh. i should really stop now and work on the buildings.. Though i am planning on maybe adding some rocks and terrain in the river in spots, i love the way the foamy ripples are coming along. Can't add too many though, the whole point to the town was that it was a safe and convenient barge landing
    Attached Thumbnails Attached Thumbnails Cruzamento De Rio (WIP)-city-copy.jpg  

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  3. #13
      Gandwarf is offline
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    I find it funny how you are dreading the placement of buildings. There's no escaping it. This is a city map of course.
    Border is much better now.
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

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  4. #14
      Coyotemax is offline
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    Not so much dreading as I find it incredibly tedious. But yeah, nothing to it but to git er done.

    My finished maps
    "...sometimes the most efficient way to make something look drawn by hand is to simply draw it by hand..."

  5. #15
      Gandwarf is offline
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    City mapping is indeed very tedious work. But it can be very relaxing as well. I have to be in the mood for it, though.
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

    Gandwarf has fallen into shadow...

  6. #16
    Community Leader Facebook Connected Steel General's Avatar
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    Quote Originally Posted by Coyotemax View Post
    ...I find it incredibly tedious.
    I'll second that, and painful as well (for me at least), I had shoulder problems for weeks after my last big city map.
    My Finished Maps | My Challenge Maps | Ghoraja Juun, my largely stagnated campaign setting.

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  7. #17
      Ascension is offline
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    In the tut final (not yet ready) I replace the tedium with brushes and paths and things go much faster...see the post I have on brushes here, post #3:

    Building brushes and other stuff

    Instead of cropping out selections and rotating them, the brushes make things quite easy.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  8. #18
      Coyotemax is offline
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    I kept thinking there's got to be an easier way
    Though I have to admit I like the variation of the different sizes and placements of buildings everywhere.

    Well, the wife is off this weekend, so I may not make as much progress as i was hoping on the map

    My finished maps
    "...sometimes the most efficient way to make something look drawn by hand is to simply draw it by hand..."

  9. #19
      Scorpius is offline
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    There's something about the way the beach meets the grass that makes the beach seem very steep, almost cliff like. It makes the bridge and docks pop when you follow them from the land, and almost seem like they're not touching the water.

  10. #20
      Coyotemax is offline
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    Thanks for pointing that out, I'll have to play around with things a bit. I like the bridge itself being higher (barges need to go under) but now that you mention it, the docks should be right at water level.

    My finished maps
    "...sometimes the most efficient way to make something look drawn by hand is to simply draw it by hand..."

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