Yeah, the walls are definitely too big. They overshadow the Cathedral at the moment and I think you will want that building to pop out.
I've started working on Rosencrantz's sister city of Guildenstern. I've finshed the Guildenstern Cathedral, and am now working on the city walls and street system. I think the walls are out of scale... too big.
The cathederal is awesome, though. Looking forward to seeing this.
Here's another go. I made the walls smaller, and added a bunch of housing etc.
The building in red is the apothecary. This is taking a long time. He he.
Now fill the rest with taverns and brothels and you'll have a perfect D&D town.
I like the city and the cathedral is awesome.
May I ask you if you're using any tutorial and what software are you using?
Especially about the cathedral and the apothecary.
Dr Jack, thanks for the kind words. I'm using Adobe Illustrator. I've just added the inns in green.
It is, no doubt, the Church of Kord. None of that namby pampby "your prophet got lynched by some Imperial rabble" religions in our fantasy worlds, please.
PS - Please don't take offense...none is intended. In fact, I think that's why most fantasy works stay away from real-world religions. That and the fact that God/Allah/whomever doesn't grant Flamestrike and Cure Serious Wounds nearly often enough to be useful to adventurers.
No offense taken. I'm not even a Christian.
That largest outbuilding looks cruciform, though. And the whole thing is so set in Europe (e.g. the name Guildenstern) and the Middle Ages (the flying buttresses), that it's a short leap to assume Christianity. Even the word "church" in Mearrin's post is European and specifically Christian.
Maybe the eventual labelling will clear this up?