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Thread: Commission village map for Guild Companion

  1. #1
    Publisher Gamerprinter's Avatar
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    Default Commission village map for Guild Companion

    Since I post my various personal, commissioned and contest maps on various forums, I pick up new commission work everywhere I go. This time the Guild Companion, an Iron Crown Enterprises RMSS fan created monthly printed magazine with collected articles and adventures. The publisher, Dr. Nicholas Cauldwell contacted me about creating a couple maps for the next issue.

    Two maps - just working on the first one for now for two different adventures - both one-shots I believe.

    The first map (posted below) is the Village of Tomme. Its a small logging camp turned village of about 100 in population. Very small and only includes five mentioned buildings in addition to farmer/logger residences. Two structures are significant - a timber mill, which is the large open space near the bottom of the map, note the ramp piers in the water, this is to roll logs into the river where it will be guided downstream to HighTimber the nearest town about 25 miles southwest. The other building will be a village tavern/inn which will sit in the last cut path near the top of the map (right side, right bank of river.)

    The inset pre-placed in the top right corner will have a detailed interior view of the tavern/inn, the most significant structure in this adventure.

    The map is currently in WIP status, I need structures and trees to hand-draw and place yet. I will post the other map when I get to that next (in a day or two.)

    Doing it with my newish hand-drawn/Xara enhanced style - enjoy!

    GP
    Attached Thumbnails Attached Thumbnails Commission village map for Guild Companion-tomme.jpg  
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  2. #2
    Publisher Gamerprinter's Avatar
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    Default Next update

    The village of Tomme is progressing and almost complete. I need to add timber piles in the sawmill yard, some roped off floating timbers in the river, then create the interior map for the Woodpecker Inn and place in the inset at the top. Then, that's it. On to the next commission.

    GP
    Attached Thumbnails Attached Thumbnails Commission village map for Guild Companion-tomme-new.jpg  
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  3. #3
      Djekspek is offline
    Professional Artist Gracious Donor Djekspek's Avatar
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    definitly got the "GP-style-signature" which means: cool stuff
    My portfolio site (fantasy-maps.com) | My work on deviantART | Fantasy maps on Google+
    Work posted by me can be used under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 licence, unless stated otherwise.

  4. #4
      mearrin69 is offline
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    Looks great. Those trees are awesome.
    M

  5. #5
    Publisher Gamerprinter's Avatar
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    Default How to make a simple map into something complicated...

    Finally finished this first map of two, next a single story manse. The client wanted an overview of the entire village, but I didn't want to create a whole second map so I placed a second inset in the unused lower right corner, moved the title block down smaller, after making it a single line. Had to slice off part of the right side and bottom - requirements for printed version is 6.25 x 8.75 300 dpi.

    This map is done.

    GP
    Attached Thumbnails Attached Thumbnails Commission village map for Guild Companion-tomme-final.jpg  
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  6. #6
      Gandwarf is offline
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    That does look great Gamerprinter! Cool textures and I like the little insets.
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

    Gandwarf has fallen into shadow...

  7. #7
    Community Leader Facebook Connected Steel General's Avatar
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    Nicely done GP.
    My Finished Maps | My Challenge Maps | Ghoraja Juun, my largely stagnated campaign setting.

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