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Thread: [Award Winner] Fractal Terrains Pro Tutorial

  1. #21
      waldronate is online now
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    Quote Originally Posted by guyanonymous View Post
    It doesn't show up on exports of multiple files beyond a certain zoom point.

    It is very frustrating.
    It which? The error or the rivers?

  2. #22
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    the problem/error of the rivers going in straight lines etc. when at maximum zoom...what is it - on non-mercator maps projections?

  3. #23
      waldronate is online now
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    Historically the straight-line grid problem has been less of an issue for projections with curved parallels (Hammer, Orthographic, Stereographic, etc.) It also goes away in the debugger (that is, I can't produce it when stepping through with the debugger, even though it will appear in just running debug mode).

  4. #24
      NeonKnight is offline
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    I remember I found a work around for this.....can't remember though what it was exactly I did. I think, THINK it was simply a matter of zooming into the area where the river line was and then raising the terrain a small amount, rerunning the rivers, and doing again and again until all the horizontal lines were gone.
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  5. #25
      Torius is offline
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    Thanks for the feedback on this bug!

    Neon, I'll give it a try to see if that solves it

  6. #26
      waldronate is online now
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    If you're going to rerun the rivers, just try using a slightly different river resolution (try "Custom" and add 7 or so to the resolution). There shouldn't be any need to modify the terrain.

  7. #27
      Torius is offline
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    Waldronate,

    Thanks for the tip, i modified the river resolutions slightly and the parallel lines have now dissapeared!

  8. #28
      herrozerro is offline
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    I have a slight issue, my FTP perspective seems to be off, like my shadows from mountains and shelves are from bottom to top instead of top to bottom. Is there a setting i missed?

  9. #29
      waldronate is online now
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    It may be an optical illusion (some people see the shading as coming from a different direction sometimes). Try changing the light direction under Map>>Lighting and Color on the Intensity tab and see if that will help.

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