New member Mortaegus asked in another thread on how to blend textures together in photoshop when two textures meet (so not simply throwing an Overlay/Multiply blend onto a layer). I tried to do a quick search and couldn't find anything that stood out so thought I would make a quick mini-tutorial on how I usually go about it in my own maps. Whilst there are many ways to blend textures I wanted to demonstrate a quick and easy (and more importantly none destructive) way to do it using the Layer Mask feature.
If you find this useful then please rate it with any feedback; any problems or questions then please ask them here
Last edited by Yospeck; 09-06-2012 at 05:34 AM.
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