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Thread: [Award Winner] Woekan’s Dungeon Tiles in Adobe Photoshop

  1. #11
      woekan is offline
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    That works Very nice.

  2. #12
      jfrazierjr is offline
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    Quote Originally Posted by woekan View Post
    That works Very nice.

    One thing I did (I skimmed the tutorial since I use GIMP and some of the steps are different) differently that I like the look of is to run a layer with a high noise filter and did a displace filter on the grid lines of about 4 px, then beveled the grid layer. This makes each "tile" look like it was hand hewn from a quarry somewhere, and I really like the look.
    My Finished Maps
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    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
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  3. #13
      RobA is offline
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    Here is my version in Gimp.

    [Award Winner] Woekan’s Dungeon Tiles in Adobe Photoshop-dungeonfloor.png

    Instead of all that picky erasing I wrote a script to shuffle tiles of a layer. It is handy to break up the lines of the difference clouds layer along the tiles.

    I can provide it if someone wants

    -Rob A>

  4. #14
      jfrazierjr is offline
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    Quote Originally Posted by RobA View Post
    Here is my version in Gimp.

    Click image for larger version. 

Name:	dungeonfloor.png 
Views:	867 
Size:	2.01 MB 
ID:	9406

    Instead of all that picky erasing I wrote a script to shuffle tiles of a layer. It is handy to break up the lines of the difference clouds layer along the tiles.

    I can provide it if someone wants

    -Rob A>
    Nice job. me want
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

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