Page 1 of 3 123 LastLast
Results 1 to 10 of 26

Thread: Create a random town

  1. #1
      Ascension is offline
    Community Leader Ascension's Avatar
    Join Date
    Jun 2008
    Location
    St. Charles, MO
    Posts
    8,216

    Tutorial Create a random town

    Redrobes actually inspired me with his town patterns project and while discussing things in his thread I had an idea so I followed up on it. It's all self-contained (image and instructions) and while it's not perfect, it is a jumping off point for experimenting on ways to alleviate the tedium of drawing out towns in raster programs. I will almost certainly be changing and adapting this over time, but since this is my first go at it, I thought I'd put it up for others to digest and dissect.
    Attached Thumbnails Attached Thumbnails Create a random town-random-town.jpg  
    Attached Files Attached Files
    Last edited by Ascension; 02-01-2009 at 01:56 PM.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  2. #2
    Community Leader Facebook Connected Steel General's Avatar
    Join Date
    Jun 2008
    Location
    Ft. Wayne, IN
    Posts
    9,464

    Default

    I think you're definitely on to something here...a few tweaks here and there... have to give this a whirl sometime.

    I wonder how hard it would be to turn the basic steps into an action?
    My Finished Maps | My Challenge Maps | Ghoraja Juun, my largely stagnated campaign setting.

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  3. #3
      Ascension is offline
    Community Leader Ascension's Avatar
    Join Date
    Jun 2008
    Location
    St. Charles, MO
    Posts
    8,216

    Post

    Quite easy, I just haven't done it yet
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  4. #4
      jfrazierjr is offline
    Community Leader jfrazierjr's Avatar
    Join Date
    Oct 2007
    Location
    Apex, NC USA
    Posts
    2,963

    Default

    How hard woulkd it be to seperate the text into a post body, .doc, or something else, even putting a solid color cartouch behind it would really help my old tired eyes.
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  5. #5
      Ascension is offline
    Community Leader Ascension's Avatar
    Join Date
    Jun 2008
    Location
    St. Charles, MO
    Posts
    8,216

    Post

    No prob, will do after lunch.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  6. #6
      Ascension is offline
    Community Leader Ascension's Avatar
    Join Date
    Jun 2008
    Location
    St. Charles, MO
    Posts
    8,216

    Post

    Ok I uploaded a doc file with pics to the first post of the thread.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  7. #7
      gorkamorka is offline
    Professional Artist gorkamorka's Avatar
    Join Date
    Dec 2008
    Location
    Iceland
    Posts
    54

    Post

    Cool way of doing this
    ---
    Gorkamorka

  8. #8
      Sigurd is offline
    Guild Artisan Sigurd's Avatar
    Join Date
    Dec 2007
    Posts
    880

    Post

    I think I've read all your tutorials Asc, this is the most imaginative and interesting one IMHO. Good job.

    Sigurd

  9. #9
      Ascension is offline
    Community Leader Ascension's Avatar
    Join Date
    Jun 2008
    Location
    St. Charles, MO
    Posts
    8,216

    Post

    Thanks, Sig, but I owe a large amount of credit to Redrobes for getting my brain working with his city patterns (thanks Red).
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  10. #10
      Redrobes is offline
    Software Dev/Rep Redrobes's Avatar
    Join Date
    Dec 2007
    Location
    England
    Posts
    4,802
    Blog Entries
    4

    Post

    Cool job Ascension - I will have a similar hack at it in a while. Cities are a lot of work right now and I for one welcome some ways to automate some parts of it. We did scripts for tiles a while back and they work well. Robs dungeon script is certainly well developed now and I reckon that chugs out dungeons to a standard thats quite hard to match by hand. Terrain has almost always been scripted usually off of some random starting point too so if we can get cities into that same league then were really cookin.

    I have always wanted a big app which makes great random terrain then fills it with virtual people which build houses get jobs, marry have kids which go on to get other jobs and so on building up the virtual world with a full list of buildings and people who live in them. A sort of genetic algo RPG world builder. Thats a bit of a way off at this point tho The bits of scripts and tools are like that metallic bits of The Terminator when hes all molten, coming together bit by bit. Maybe one day we will say "ah we can chug out terrain no problem and we can chug out cities no problem and dungeons too, we have character stat builder and all the monster stats and the scripts which run the rules to know who would likely win in battles so lets glue all of those parts together". Pipe dream I reckon but no harm in traveling on that road for a while huh ?

Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •