Are you sure you have a feathered selection? What happens if you drag a solid colour (FG or BG) on the map?
I have the latest Gimp version
and yes, I am sure I have a feathered selection. My rough selection is significantly curved whenever I feather it to 50 px.
When I drag a color to the map, the color still doesn't see the feathered part and colors in the original selection.
It really seems like you don't have a selection. What happen when you hit the quickmask toggle :
This is basically what happens. THIS IS ONLY AN EXAMPLE.
The selection is feathered 50 px. when I do Filter > Render > Clouds > Solid Noise, my selection is disregarded and goes to the original selection.
Can you upload a zip of the xcf file?
here is the map I am currently working on.
the mountains are already lassoed.
Looks like you were working on the layer mask rather than the layer.
I ran through the steps but cut the feather amounts in half for the scale. Here is the file attached.
- The new channel I created based on your selection (step 2).
- The three new layers. All were created filled with fg colour (black) then the selection was loaded from the saved channel and feathered and filled as per steps 3-6.
- I added an extra layer called mtn colour and filled the feathered selection with grey to make the mountains more mountainy.
thanks a million!
OK, after attempting to do the mountains I am running into a situation where I am not getting my peaks to look correctly:
Any suggestions as to what I am doing wrong?
Your histogram shows that there is nothing about 75%ish in the source image, so the curves tool has nothing to work with. Did you miss a levels step?