I was playing around a couple nights ago and stumbled across a ridiculously easy way to make maps that, frankly, look better than anything I've come up with so far. It mainly involves rendering a layer of clouds, duplicating it about a million times, and then doing various things to groups of layers: level adjust, emboss, threshold/alpha mask, and coloring in.
Thing is, I'm pretty new here and this seems simple enough that someone must have already done a tut on it by now, or deemed it too silly to require a tut, and I don't want to get laughed off the board for publishing something. ;)
Also, it's for Paint.NET, although it should translate to GIMP or any of the other programs with no trouble.
So... y'know... would that be worth putting together for y'all?
Peace,
Heather

